Hello community,
here is the log from the commit of package devilutionx for
openSUSE:Factory:NonFree checked in at 2020-10-12 13:45:08
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Comparing /work/SRC/openSUSE:Factory:NonFree/devilutionx (Old)
and /work/SRC/openSUSE:Factory:NonFree/.devilutionx.new.3486 (New)
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Package is "devilutionx"
Mon Oct 12 13:45:08 2020 rev:2 rq:840964 version:1.1.0
Changes:
--------
--- /work/SRC/openSUSE:Factory:NonFree/devilutionx/devilutionx.changes
2020-09-17 14:34:02.706910938 +0200
+++
/work/SRC/openSUSE:Factory:NonFree/.devilutionx.new.3486/devilutionx.changes
2020-10-12 13:45:09.289868657 +0200
@@ -1,0 +2,59 @@
+Sun Oct 11 07:26:08 UTC 2020 - Martin Hauke <[email protected]>
+
+- Update to version 1.1.0
+ Features
+ * Proper widescreen (and other aspects) support.
+ * Select difficulty in single player (remembered in the save
+ game).
+ * Adjustable game speed in-game.
+ * V-sync can now be disabled in the ini.
+ * Better line drawing function used for the automap.
+ * Support for loading custom Hell level maps.
+ * Make all objects and monsters available to custom maps.
+ * Added support for joining a game via hostname instead of IP
+ Bugfixes
+ * You can now enter and exit fullscreen also when the game is
+ paused.
+ Original Diablo bugs
+ * Fix some monsters AC and to-hit values on Nightmare/Hell
+ ending up as 0.
+ * Fix player base block resetting to 0 after loading a save game.
+ * Correctly render trees in front of the player.
+ * Fully render sprites that are larger than the floor tiles.
+ * Fix objects disappearing when walking on the opposite wall.
+ * Dupping via belt has been fixed.
+ * Correctly detect if the mouse is clicking the world or UI in
+ some areas.
+ * Minor typography corrections.
+ * Corrected name of Chamber of Bones in automap.
+ * Correctly align the inventory slots.
+
+-------------------------------------------------------------------
+Sun Oct 11 07:25:46 UTC 2020 - Martin Hauke <[email protected]>
+
+- Update to version 1.0.3
+ Bugfixes
+ * Fix keyboard input in the menu
+
+-------------------------------------------------------------------
+Sat Oct 10 16:22:00 UTC 2020 - Martin Hauke <[email protected]>
+
+- Update to version 1.0.2
+ Features
+ * Support for integer scaling.
+ * Controller: Map Start + L1/R1 to char/inventory.
+ * Added --save-dir to allow for specifying the save game folder.
+ * Correctly scale the game on systems with a non-standard DPI
+ setting.
+ Bugfixes
+ * Some cave levels were generated with an incorrect layout.
+ * Firebolt mana cost is now correct.
+ * Allow players to join Nightmare/Hell games without first
+ creating a game.
+ * Correctly load the full white color.
+ * Correct navigation in the difficulty select screen.
+ * The window can now be resized after exiting fullscreen mode.
+ * Fix memory leak in audio code.
+ * Fix hanging for 20 sec on the error screen.
+
+-------------------------------------------------------------------
Old:
----
devilutionx-1.0.1.tar.gz
New:
----
devilutionx-1.1.0.tar.gz
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Other differences:
------------------
++++++ devilutionx.spec ++++++
--- /var/tmp/diff_new_pack.3miZmo/_old 2020-10-12 13:45:10.749869250 +0200
+++ /var/tmp/diff_new_pack.3miZmo/_new 2020-10-12 13:45:10.753869251 +0200
@@ -2,7 +2,7 @@
# spec file for package devilutionx
#
# Copyright (c) 2020 SUSE LLC
-# Copyright (c) 2019, Martin Hauke <[email protected]>
+# Copyright (c) 2019-2020, Martin Hauke <[email protected]>
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
@@ -18,7 +18,7 @@
Name: devilutionx
-Version: 1.0.1
+Version: 1.1.0
Release: 0
Summary: An open source implementation of the Diablo 1 game engine
# 3rdParty/asio/* is licensed under BSL-1.0
@@ -51,7 +51,6 @@
%prep
%setup -q -n devilutionX-%{version}
-sed -i 's/\r$//' README.md
%build
export CXXFLAGS='%{optflags}
-DTTF_FONT_PATH=\"/usr/share/fonts/truetype/CharisSILB.ttf\"'
@@ -61,9 +60,7 @@
%install
install -D -m 0755 build/devilutionx %{buildroot}%{_bindir}/devilutionx
-install -p -D -m644 Packaging/resources/16.png
%{buildroot}%{_datadir}/icons/hicolor/16x16/apps/%{name}.png
-install -p -D -m644 Packaging/resources/Diablo_32.png
%{buildroot}%{_datadir}/icons/hicolor/32x32/apps/%{name}.png
-install -p -D -m644 Packaging/resources/Diablo_48.png
%{buildroot}%{_datadir}/icons/hicolor/48x48/apps/%{name}.png
+install -p -D -m644 Packaging/resources/icon.png
%{buildroot}%{_datadir}/icons/hicolor/512x512/apps/%{name}.png
%suse_update_desktop_file -c %{name} "DevilutionX" "A Diablo1 Game Engine"
%{name} %{name} Game RolePlaying
%post
++++++ devilutionx-1.0.1.tar.gz -> devilutionx-1.1.0.tar.gz ++++++
++++ 38330 lines of diff (skipped)