Hello community, here is the log from the commit of package yamagi-quake2 for openSUSE:Factory checked in at 2020-10-21 14:39:49 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/yamagi-quake2 (Old) and /work/SRC/openSUSE:Factory/.yamagi-quake2.new.3486 (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "yamagi-quake2" Wed Oct 21 14:39:49 2020 rev:16 rq:843176 version:7.44 Changes: -------- --- /work/SRC/openSUSE:Factory/yamagi-quake2/yamagi-quake2.changes 2020-03-03 10:19:50.327097076 +0100 +++ /work/SRC/openSUSE:Factory/.yamagi-quake2.new.3486/yamagi-quake2.changes 2020-10-21 14:40:03.369662031 +0200 @@ -1,0 +2,29 @@ +Fri Oct 16 20:49:03 UTC 2020 - Martin Hauke <mar...@gmx.de> + +- Update to version 7.44 + * Fix some input option not getting saved. + * Limit busywaits to the full client. This lowers the cpu + consumption of q2ded considerably. + * Rework the build system to be more distribution friendly. + The base CFLAGS and LDFLAGS can now be overridden by the + environment and by options passed to make. + * Fix some corner cases of broken IPv6 connectivity. + * Fix qport colliding between several Yamagi Quake II clients. + * Keyboard keys unknown to Yamagi Quake II can now be bound. + * Adaptive vsync is now supported by setting 'r_vsync' to '1'. + * Implement 'coop_pickup_weapons'. When set to '1', a weapon may + be picked up by coop players if the player doesn't have the + weapon in their inventory or no other player has already picked + it up. + * In coop elevators wait for 'coop_elevator_delay' seconds. + * If 'cl_anglekick' is set '1' angle kicks are ignored. This + breaks the gameplay a little bit, but helps against motion + sickness. This cvar is cheat protected. + * Add 'listmaps' command and autocompletion for maps. + * Make 'wait' in scripts wait for 17 ms. This fixes some movement + makros. + * Add a 'mods' submenu. + * Add the 'vstr' command and 'nextdemo' cvar. +- Drop legacy ifdefs + +------------------------------------------------------------------- Old: ---- quake2-7.43.tar.xz New: ---- quake2-7.44.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ yamagi-quake2.spec ++++++ --- /var/tmp/diff_new_pack.O5Zo23/_old 2020-10-21 14:40:04.041662411 +0200 +++ /var/tmp/diff_new_pack.O5Zo23/_new 2020-10-21 14:40:04.045662413 +0200 @@ -18,7 +18,7 @@ Name: yamagi-quake2 -Version: 7.43 +Version: 7.44 Release: 0 Summary: Enhanced Quake 2 Source Port License: GPL-2.0-only @@ -55,7 +55,6 @@ sed -i "s/__DATE__/${DATE}/g" src/game/savegame/savegame.c src/common/header/common.h %build -export CFLAGS="%{optflags} -Wno-unused-result" %cmake \ -DSYSTEMWIDE_SUPPORT=ON make %{_smp_mflags} @@ -88,9 +87,6 @@ %suse_update_desktop_file -c yquake2 'Quake II' 'Yamagi Quake II' yquake2 yquake2 Game ActionGame %post -%if 0%{?suse_version} < 1325 -%icon_theme_cache_post -%endif cat << EOF Please read README in %{_docdir}/%{name} for information on @@ -98,11 +94,6 @@ EOF -%if 0%{?suse_version} < 1325 -%postun -%icon_theme_cache_postun -%endif - %files %license LICENSE %doc CHANGELOG README.md ++++++ quake2-7.43.tar.xz -> quake2-7.44.tar.xz ++++++ ++++ 5636 lines of diff (skipped)