Hello community,

here is the log from the commit of package yamagi-quake2 for openSUSE:Factory 
checked in at 2020-10-21 14:39:49
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/yamagi-quake2 (Old)
 and      /work/SRC/openSUSE:Factory/.yamagi-quake2.new.3486 (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "yamagi-quake2"

Wed Oct 21 14:39:49 2020 rev:16 rq:843176 version:7.44

Changes:
--------
--- /work/SRC/openSUSE:Factory/yamagi-quake2/yamagi-quake2.changes      
2020-03-03 10:19:50.327097076 +0100
+++ /work/SRC/openSUSE:Factory/.yamagi-quake2.new.3486/yamagi-quake2.changes    
2020-10-21 14:40:03.369662031 +0200
@@ -1,0 +2,29 @@
+Fri Oct 16 20:49:03 UTC 2020 - Martin Hauke <mar...@gmx.de>
+
+- Update to version 7.44
+  * Fix some input option not getting saved.
+  * Limit busywaits to the full client. This lowers the cpu
+    consumption of q2ded considerably.
+  * Rework the build system to be more distribution friendly.
+    The base CFLAGS and LDFLAGS can now be overridden by the
+    environment and by options passed to make.
+  * Fix some corner cases of broken IPv6 connectivity.
+  * Fix qport colliding between several Yamagi Quake II clients.
+  * Keyboard keys unknown to Yamagi Quake II can now be bound.
+  * Adaptive vsync is now supported by setting 'r_vsync' to '1'.
+  * Implement 'coop_pickup_weapons'. When set to '1', a weapon may
+    be picked up by coop players if the player doesn't have the
+    weapon in their inventory or no other player has already picked
+    it up.
+  * In coop elevators wait for 'coop_elevator_delay' seconds.
+  * If 'cl_anglekick' is set '1' angle kicks are ignored. This
+    breaks the gameplay a little bit, but helps against motion
+    sickness. This cvar is cheat protected.
+  * Add 'listmaps' command and autocompletion for maps.
+  * Make 'wait' in scripts wait for 17 ms. This fixes some movement
+    makros.
+  * Add a 'mods' submenu.
+  * Add the 'vstr' command and 'nextdemo' cvar.
+- Drop legacy ifdefs
+
+-------------------------------------------------------------------

Old:
----
  quake2-7.43.tar.xz

New:
----
  quake2-7.44.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ yamagi-quake2.spec ++++++
--- /var/tmp/diff_new_pack.O5Zo23/_old  2020-10-21 14:40:04.041662411 +0200
+++ /var/tmp/diff_new_pack.O5Zo23/_new  2020-10-21 14:40:04.045662413 +0200
@@ -18,7 +18,7 @@
 
 
 Name:           yamagi-quake2
-Version:        7.43
+Version:        7.44
 Release:        0
 Summary:        Enhanced Quake 2 Source Port
 License:        GPL-2.0-only
@@ -55,7 +55,6 @@
 sed -i "s/__DATE__/${DATE}/g" src/game/savegame/savegame.c 
src/common/header/common.h
 
 %build
-export CFLAGS="%{optflags} -Wno-unused-result"
 %cmake \
     -DSYSTEMWIDE_SUPPORT=ON
 make %{_smp_mflags}
@@ -88,9 +87,6 @@
 %suse_update_desktop_file -c yquake2 'Quake II' 'Yamagi Quake II' yquake2 
yquake2 Game ActionGame
 
 %post
-%if 0%{?suse_version} < 1325
-%icon_theme_cache_post
-%endif
 cat << EOF
 
 Please read README in %{_docdir}/%{name} for information on
@@ -98,11 +94,6 @@
 
 EOF
 
-%if 0%{?suse_version} < 1325
-%postun
-%icon_theme_cache_postun
-%endif
-
 %files
 %license LICENSE
 %doc CHANGELOG README.md

++++++ quake2-7.43.tar.xz -> quake2-7.44.tar.xz ++++++
++++ 5636 lines of diff (skipped)


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