Hello community,

here is the log from the commit of package freedoom for openSUSE:Factory 
checked in at 2013-05-06 09:04:18
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/freedoom (Old)
 and      /work/SRC/openSUSE:Factory/.freedoom.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "freedoom"

Changes:
--------
New Changes file:

--- /dev/null   2013-04-05 00:01:41.916011506 +0200
+++ /work/SRC/openSUSE:Factory/.freedoom.new/freedoom.changes   2013-05-06 
09:04:19.000000000 +0200
@@ -0,0 +1,30 @@
+-------------------------------------------------------------------
+Wed May  1 05:55:10 UTC 2013 - jeng...@inai.de
+
+- Update to new upstream release 0.8~beta1
+* Various map, sprite and texture updates
+- Package freedoom-ultimate as well
+- Do not hard-require prboom; freedoom works with any engine
+- Signature verification
+- Wrap description at 70 cols
+
+-------------------------------------------------------------------
+Tue May  3 17:55:24 UTC 2011 - claes.backst...@opensuse.org
+
+- updated to 0.7
+
+-------------------------------------------------------------------
+Mon Feb 15 14:29:51 CET 2010 - prus...@suse.cz
+
+- updated to 0.6.4
+
+-------------------------------------------------------------------
+Tue Jul  1 23:05:52 CEST 2008 - claes.backst...@fsfe.org
+
+- New upstream version 0.6.2
+
+-------------------------------------------------------------------
+Thu Nov 22 00:03:00 CET 2007 - claes.backst...@fsfe.org
+
+- Initial package built from Fedora package (0.5-4)
+

New:
----
  freedoom-iwad-0.8-beta1.zip
  freedoom-iwad-0.8-beta1.zip.sig
  freedoom-ultimate-0.8-beta1.zip
  freedoom-ultimate-0.8-beta1.zip.sig
  freedoom.changes
  freedoom.desktop
  freedoom.keyring
  freedoom.png
  freedoom.spec

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ freedoom.spec ++++++
#
# spec file for package freedoom
#
# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via http://bugs.opensuse.org/
#


#
%define waddir  %{_datadir}/doom

Name:           freedoom
Version:        0.8~beta1
Release:        0
%define uver    0.8-beta1
Summary:        Replacement game files for Doom game engines
License:        BSD-3-Clause
Group:          Amusements/Games/3D/Shoot
Url:            http://nongnu.org/freedoom/

#Git-Web:       http://git.savannah.gnu.org/cgit/freedoom.git/
#Git-Clone:     git://git.sv.gnu.org/freedoom
Source:         
http://download.savannah.gnu.org/releases/freedoom/freedoom-iwad/freedoom-iwad-%uver.zip
Source2:        
http://download.savannah.gnu.org/releases/freedoom/freedoom-iwad/freedoom-iwad-%uver.zip.sig
Source3:        
http://download.savannah.gnu.org/releases/freedoom/freedoom-iwad/ultimate/freedoom-ultimate-%uver.zip
Source4:        
http://download.savannah.gnu.org/releases/freedoom/freedoom-iwad/ultimate/freedoom-ultimate-%uver.zip.sig
Source5:        freedoom.desktop
Source6:        freedoom.png
BuildRoot:      %{_tmppath}/%{name}-%{version}-build
BuildArch:      noarch
BuildRequires:  unzip
BuildRequires:  update-desktop-files
%if 0%{?suse_version} >= 1230
BuildRequires:  gpg-offline
%endif
Recommends:     prboom

%description
A set of game resources for the DOOM game engine. While the Doom
source code is free/libre, you currently still need one of the
proprietary IWAD files from id in order to play Doom. Freedoom aims
to create a free alternative. Combined with the GPL-licensed Doom
source code, this will result in a completely free Doom-based game.

%prep
%{?gpg_verify: %gpg_verify %{S:2}}
%{?gpg_verify: %gpg_verify %{S:4}}
%setup -Tcq -a0 -a3

%build
# Game data files.  Nothing to build!

%install
b="%buildroot"
install -Dpm0644 "freedoom-iwad-%uver/doom2.wad" "$b/%waddir/freedoom.wad"
install -Dpm0644 "freedoom-ultimate-%uver/doom.wad" 
"$b/%waddir/freedoom-ultimate.wad"
mkdir -p "$b/%_docdir/%name"
cp "freedoom-iwad-%uver"/{COPYING,CREDITS,ChangeLog,NEWS,README,README.html} \
        "$b/%_docdir/%name/"
%suse_update_desktop_file -i %{name}

%files
%defattr(-,root,root)
%waddir/
%_docdir/%name/
%{_datadir}/applications/*.desktop
%{_datadir}/pixmaps/*.png

%changelog
++++++ freedoom.desktop ++++++
[Desktop Entry]
Name=Freedoom
GenericName=Free Doom
Comment=A new set of Doom levels
Exec=prboom -iwad /usr/share/doom/freedoom.wad
Icon=freedoom
Terminal=false
Type=Application
Categories=Game;ActionGame;
Version=1.0
++++++ freedoom.keyring ++++++
pub   1024D/CE60C1E2 2008-12-12
uid                  Mike Swanson <mikeonthecompu...@gmail.com>
sub   2048g/AF99B0B4 2008-12-12

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