Hello community,

here is the log from the commit of package kspaceduel for openSUSE:Factory 
checked in at 2013-07-08 07:28:42
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/kspaceduel (Old)
 and      /work/SRC/openSUSE:Factory/.kspaceduel.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "kspaceduel"

Changes:
--------
--- /work/SRC/openSUSE:Factory/kspaceduel/kspaceduel.changes    2013-06-11 
09:32:57.000000000 +0200
+++ /work/SRC/openSUSE:Factory/.kspaceduel.new/kspaceduel.changes       
2013-07-08 07:28:43.000000000 +0200
@@ -1,0 +2,14 @@
+Thu Jun 27 18:50:39 UTC 2013 - tittiatc...@gmail.com
+
+- Update to 4.10.90
+   * KDE 4.11 Beta 1 release
+   * See http://www.kde.org/announcements/announce-4.11-beta2.php
+
+-------------------------------------------------------------------
+Thu Jun 13 20:53:34 UTC 2013 - tittiatc...@gmail.com
+
+- Update to 4.10.80
+   * KDE 4.11 Beta 1 release
+   * See http://www.kde.org/announcements/announce-4.11-beta1.php
+
+-------------------------------------------------------------------

Old:
----
  kspaceduel-4.10.4.tar.xz

New:
----
  kspaceduel-4.10.90.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ kspaceduel.spec ++++++
--- /var/tmp/diff_new_pack.YusJ7L/_old  2013-07-08 07:28:43.000000000 +0200
+++ /var/tmp/diff_new_pack.YusJ7L/_new  2013-07-08 07:28:43.000000000 +0200
@@ -23,7 +23,7 @@
 License:        GPL-2.0+
 Group:          Amusements/Games/Action/Arcade
 Url:            http://www.kde.org
-Version:        4.10.4
+Version:        4.10.90
 Release:        0
 Source0:        kspaceduel-%{version}.tar.xz
 BuildRoot:      %{_tmppath}/%{name}-%{version}-build

++++++ kspaceduel-4.10.4.tar.xz -> kspaceduel-4.10.90.tar.xz ++++++
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kspaceduel-4.10.4/TODO new/kspaceduel-4.10.90/TODO
--- old/kspaceduel-4.10.4/TODO  2013-05-28 21:50:39.000000000 +0200
+++ new/kspaceduel-4.10.90/TODO 2013-06-10 20:55:07.000000000 +0200
@@ -8,7 +8,7 @@
 clean up
 remove dynamic config-dialog generation, switch to a UI file and proper 
KConfigXT usage.
 add support for multiple user-saved configurations
-online multiplayer (using GGZ most likely)
+online multiplayer
 [DONE?]<fix bug> ships don't have the same size
    -- Seems to have been fixed by the SVG port
 [DONE]<fix bug> starting positions first round
@@ -16,4 +16,4 @@
    -- Artwork still needs work
    -- Background is still a PNG (fine since it tiles)
 [DONE]refactoring (split up sprites.h/cpp?)
-[HACK (see MyMainView::focusOutEvent)]<fix bug> clicking on playfield
\ No newline at end of file
+[HACK (see MyMainView::focusOutEvent)]<fix bug> clicking on playfield
Files old/kspaceduel-4.10.4/doc/index.cache.bz2 and 
new/kspaceduel-4.10.90/doc/index.cache.bz2 differ
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kspaceduel-4.10.4/doc/index.docbook 
new/kspaceduel-4.10.90/doc/index.docbook
--- old/kspaceduel-4.10.4/doc/index.docbook     2013-05-28 21:50:39.000000000 
+0200
+++ new/kspaceduel-4.10.90/doc/index.docbook    2013-06-10 20:55:07.000000000 
+0200
@@ -32,8 +32,8 @@
 
 <legalnotice>&FDLNotice;</legalnotice>
 
-<date>2007-11-14</date><!-- Date of (re)writing, or update.-->
-<releaseinfo>&kappversion;</releaseinfo><!-- Application version number. Use 
the variable definitions within header to change this value.-->
+<date>2013-05-05</date><!-- Date of (re)writing, or update.-->
+<releaseinfo>&kappversion; (&kde; 4.11)</releaseinfo><!-- Application version 
number. Use the variable definitions within header to change this value.-->
  
 <!--Short description of this document. Do not change unless necessary!-->
 <abstract>
@@ -171,14 +171,8 @@
     </sect1>
 </chapter>
   
-<chapter id="interface"><title>Interface Overview</title> <!-- do not change 
this! -->
-<!-- This section has to do with menubar. Describe every single entry in 
order. Use <variablelist> and <varlistentry>. Split the chapter into sections 
using <sect1(2,3)> for better viewing.-->
+<chapter id="interface"><title>Menu Items</title>
  
-<sect1 id="game-menu">
-<title>The <guimenu>Game</guimenu> Menu</title>
-
-<para>The <guimenu>Game</guimenu> menu is used to start and pause the 
game.</para>
-
 <variablelist>
 <varlistentry>
 <term><menuchoice>
@@ -211,49 +205,6 @@
 </menuchoice></term>
 <listitem><para><action>Quits</action> &kappname;</para></listitem>
 </varlistentry>
-</variablelist>
-
-</sect1>
-
-<sect1 id="settings-menu">
-<title>The <guimenu>Settings</guimenu> Menu</title>
-
-<variablelist>
-<varlistentry>
-<term><menuchoice>
-<guimenu>Settings</guimenu><guimenuitem>Show Toolbar</guimenuitem> 
</menuchoice></term>
-<listitem><para>When selected, the toolbar will be visible.  When not selected,
-the toolbar will be hidden.</para></listitem>
-</varlistentry>
-
-<varlistentry>
-<term><menuchoice>
-<guimenu>Settings</guimenu><guimenuitem>Show Statusbar</guimenuitem>
-</menuchoice></term>
-<listitem><para>When selected, the status bar (the bar along the bottom of the
-screen which gives textual information) will be visible.  When not selected, 
the
-status bar will be hidden.</para></listitem>
-</varlistentry>
-
-<varlistentry>
-<term><menuchoice>
-<guimenu>Settings</guimenu>
-<guimenuitem>Configure Shortcuts...</guimenuitem>
-</menuchoice></term>
-<listitem><para>Allows you to change the keyboard shortcuts for &kappname;,
-including the keys for steering the space ship, firing bullets &etc;.</para>
-</listitem>
-</varlistentry>
-
-<varlistentry id="settings-menu-toolbar">
-<term>
-<menuchoice><guimenu>Settings</guimenu>
-<guimenuitem>Configure Toolbars...</guimenuitem>
-</menuchoice></term>
-<listitem><para>Display the standard &kde; Toolbar Configuration Dialog.</para>
-</listitem>
-</varlistentry>
-
 <varlistentry id="settings-menu-settings">
 <term><menuchoice>
 <guimenu>Settings</guimenu>
@@ -265,12 +216,14 @@
 </varlistentry>
 </variablelist>
 
-</sect1>
+<para>
+Additionally &kspaceduel; has the common &kde; <guimenu>Settings</guimenu> and 
<guimenu>Help</guimenu>
+menu items, for more information read the sections about the
+<ulink url="help:/fundamentals/ui.html#menus-settings">Settings Menu</ulink> 
and
+<ulink url="help:/fundamentals/ui.html#menus-help">Help Menu</ulink>
+of the &kde; Fundamentals.
+</para>
 
-<sect1 id="help"><!--This is a standard Help menubar entry. Only change if 
needed.-->
-<title>The <guimenu>Help</guimenu> Menu</title>
-&help.menu.documentation;
-</sect1>
 </chapter>
   
 <chapter id="faq"><title>Frequently asked questions</title> <!-- do not change 
this! -->
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kspaceduel-4.10.4/kspaceduel.desktop 
new/kspaceduel-4.10.90/kspaceduel.desktop
--- old/kspaceduel-4.10.4/kspaceduel.desktop    2013-05-28 21:50:39.000000000 
+0200
+++ new/kspaceduel-4.10.90/kspaceduel.desktop   2013-06-10 20:55:07.000000000 
+0200
@@ -66,7 +66,7 @@
 Name[zh_CN]=KSpaceDuel
 Name[zh_TW]=KSpaceDuel 決戰星空
 MimeType=
-Exec=kspaceduel -caption "%c"
+Exec=kspaceduel -caption %c
 GenericName=Space Arcade Game
 GenericName[ast]=Xuegu arcade espacial
 GenericName[be]=Касмічная аркадная гульня
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kspaceduel-4.10.4/topwidget.cpp 
new/kspaceduel-4.10.90/topwidget.cpp
--- old/kspaceduel-4.10.4/topwidget.cpp 2013-05-28 21:50:39.000000000 +0200
+++ new/kspaceduel-4.10.90/topwidget.cpp        2013-06-10 20:55:07.000000000 
+0200
@@ -94,7 +94,7 @@
    KStandardGameAction::quit(this, SLOT(close()), actionCollection());
 
    KAction* newRoundAct = actionCollection()->addAction( QLatin1String(  
"new_round" ) );
-   newRoundAct->setIcon( KIcon( QLatin1String( "bell" )) );
+   newRoundAct->setIcon( KIcon( QLatin1String( 
"preferences-desktop-notification-bell" )) );
    newRoundAct->setText( i18n( "&New Round" ) );
    newRoundAct->setShortcut( Qt::CTRL + Qt::Key_R );
    connect( newRoundAct, SIGNAL(triggered(bool)), playfield, SLOT(newRound()) 
);

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