Hello community,

here is the log from the commit of package konquest for openSUSE:Factory 
checked in at 2014-01-27 11:18:12
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/konquest (Old)
 and      /work/SRC/openSUSE:Factory/.konquest.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "konquest"

Changes:
--------
--- /work/SRC/openSUSE:Factory/konquest/konquest.changes        2013-12-19 
13:19:09.000000000 +0100
+++ /work/SRC/openSUSE:Factory/.konquest.new/konquest.changes   2014-01-27 
11:18:13.000000000 +0100
@@ -1,0 +2,7 @@
+Sat Jan 11 16:02:11 UTC 2014 - [email protected]
+
+- Update to 4.12.1
+   * KDE 4.12.1  release
+   * See http://www.kde.org/announcements/announce-4.12.1.php
+
+-------------------------------------------------------------------

Old:
----
  konquest-4.12.0.tar.xz

New:
----
  konquest-4.12.1.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ konquest.spec ++++++
--- /var/tmp/diff_new_pack.n2KB1z/_old  2014-01-27 11:18:14.000000000 +0100
+++ /var/tmp/diff_new_pack.n2KB1z/_new  2014-01-27 11:18:14.000000000 +0100
@@ -1,7 +1,7 @@
 #
 # spec file for package konquest
 #
-# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
+# Copyright (c) 2014 SUSE LINUX Products GmbH, Nuernberg, Germany.
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -23,7 +23,7 @@
 License:        GPL-2.0+
 Group:          Amusements/Games/Board/Puzzle
 Url:            http://www.kde.org
-Version:        4.12.0
+Version:        4.12.1
 Release:        0
 Source0:        konquest-%{version}.tar.xz
 BuildRoot:      %{_tmppath}/%{name}-%{version}-build

++++++ konquest-4.12.0.tar.xz -> konquest-4.12.1.tar.xz ++++++
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/konquest-4.12.0/dialogs/scoredlg.cc 
new/konquest-4.12.1/dialogs/scoredlg.cc
--- old/konquest-4.12.0/dialogs/scoredlg.cc     2013-12-07 19:58:32.000000000 
+0100
+++ new/konquest-4.12.1/dialogs/scoredlg.cc     2013-12-24 10:40:00.000000000 
+0100
@@ -71,6 +71,7 @@
     QTableWidgetItem *item;
     foreach (Player *curPlayer, m_players) {
         item = new QTableWidgetItem(curPlayer->name());
+        item->setData(Qt::DecorationRole, curPlayer->color());
         item->setFlags(Qt::ItemIsEnabled | Qt::ItemIsSelectable);
         m_scoreTable->setItem(row, 0, item);
         
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/konquest-4.12.0/doc/index.docbook 
new/konquest-4.12.1/doc/index.docbook
--- old/konquest-4.12.0/doc/index.docbook       2013-12-07 19:58:32.000000000 
+0100
+++ new/konquest-4.12.1/doc/index.docbook       2013-12-24 10:40:00.000000000 
+0100
@@ -123,7 +123,7 @@
   column and edit it. To change the type of the player, open the drop-down 
list by
   double-clicking in the <guilabel>Type</guilabel> column.</para>
   <para>The type of AI player can be chosen from <guimenuitem>Default 
(Weak)</guimenuitem> (a player that is neither aggressive in attacks nor in 
defense), <guimenuitem>Default (Offensive)</guimenuitem> (an aggressive 
attacking player) and <guimenuitem>Default (Defensive)</guimenuitem> (a player 
with defensive strategy).</para>
-  <para>Besides these classic AI players, <guimenuitem>Becai 
(Balanced)</guimenuitem> is a balanced player taking most of the <xref 
linkend="strattips"/> into account.</para>
+  <para>Besides these classic AI players, <guimenuitem>Becai 
(Balanced)</guimenuitem> is a balanced player taking most of <xref 
linkend="strattips"/> into account.</para>
   <para>Keep in mind that the actual difficulty of any opponent depends on 
your very own strategy. If you play aggressively yourself, an aggressive AI 
player might be easier to defeat than a defensive player, and vice versa.</para>
 </listitem>
 
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/konquest-4.12.0/minimapview.h 
new/konquest-4.12.1/minimapview.h
--- old/konquest-4.12.0/minimapview.h   2013-12-07 19:58:32.000000000 +0100
+++ new/konquest-4.12.1/minimapview.h   2013-12-24 10:40:00.000000000 +0100
@@ -41,7 +41,7 @@
 
     Coordinate selection() const { return m_selection; }
 
-    bool hasSelection() const { return m_selection != Coordinate(-1, -1); }
+    bool hasSelection() const { return (m_selection.x() >= 0) && 
(m_selection.x() < m_map->columns()) && (m_selection.y() >= 0) && 
(m_selection.y() < m_map->rows()); }
 
 signals:
     void sectorSelected(const Coordinate &coord);
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/konquest-4.12.0/players/ai/default/default.cpp 
new/konquest-4.12.1/players/ai/default/default.cpp
--- old/konquest-4.12.0/players/ai/default/default.cpp  2013-12-07 
19:58:32.000000000 +0100
+++ new/konquest-4.12.1/players/ai/default/default.cpp  2013-12-24 
10:40:00.000000000 +0100
@@ -80,6 +80,7 @@
                         foreach (AttackFleet *curFleet, attackList()) {
                             if (curFleet->destination == attack) {
                                 skip = true;
+                                break;
                             }
                         }
                         if (skip)
@@ -109,6 +110,7 @@
                             foreach (AttackFleet *curFleet, attackList()) {
                                 if (curFleet->destination == attack) {
                                     skip = true;
+                                    break;
                                 }
                             }
                             if (skip)

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