Hello community,

here is the log from the commit of package scummvm for openSUSE:Factory checked 
in at 2014-09-22 09:24:04
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/scummvm (Old)
 and      /work/SRC/openSUSE:Factory/.scummvm.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "scummvm"

Changes:
--------
--- /work/SRC/openSUSE:Factory/scummvm/scummvm.changes  2013-06-07 
10:09:13.000000000 +0200
+++ /work/SRC/openSUSE:Factory/.scummvm.new/scummvm.changes     2014-09-22 
09:24:07.000000000 +0200
@@ -1,0 +2,69 @@
+Sat Sep 13 19:21:29 UTC 2014 - mailaen...@opensuse.org
+
+- Update to 1.7.0
+  * New Games:
+    - Added support for Chivalry is Not Dead.
+    - Added support for Return to Ringworld.
+    - Added support for The Neverhood.
+    - Added support for Mortville Manor.
+    - Added support for Voyeur.
+  * General:
+    - Updated Munt MT-32 emulation code to version 1.3.0.
+    - Switched from our custom JPEG and PNG decoders to libjpeg(-turbo) and
+      libpng, which are faster and can handle more images.
+    - Added generic OpenGL (ES) output (based on GSoC Task).
+    - The GUI can now be rendered in 32-bits.
+    - The build system has been changed to be more modular and easier to add 
new
+      engines.
+  * SDL:
+    - Added OpenGL graphics mode based on our generic OpenGL output. This
+      allows for arbitrary output sizes. However, it does not support special
+      filters like AdvMAME, HQ, etc.
+  * AGOS:
+    - Added mouse wheel support for inventory and save game lists.
+    - Enabled verb name display in Simon the Sorcerer 2.
+    - Fixed the Feeble Files loyalty rating in the English 4CD version. (This
+      was apparently a bug in the original game. It is currently unknown if
+      other versions still have the same problem.)
+  * Broken Sword 1:
+    - Added back support for MPEG-2 videos.
+  * Broken Sword 2:
+    - Added back support for MPEG-2 videos.
+  * CGE:
+    - Added an option to enable "Color Blind Mode" to the ScummVM GUI.
+  * Gob:
+    - Improved video quality in Urban Runner.
+  * Hopkins:
+    - Added an option to toggle "Gore Mode" from the ScummVM GUI.
+    - Fixed bug that could cause the music to stop prematurely.
+  * Pegasus:
+    - Fixed several rare crashes and glitches.
+    - Fixed multiple bugs carried over from the original binary.
+  * SCI:
+    - Added support for the more detailed RAVE lip syncing data in the Windows
+      version of King's Quest 6. Portraits should now be much more expressive
+      when talking.
+    - Added support for simultaneous speech and subtitles in the CD versions
+      of Laura Bow 2 and King's Quest 6 (toggled either in-game with the new
+      "Dual" audio state, or via the ScummVM audio options).
+    - Fixed music fading.
+    - Fixed several script bugs in Camelot, Crazy Nick's, Hoyle 3, QFG1VGA, 
KQ5,
+      KQ6, LB2, LSL2, LSL5, Pharkas, PQ1VGA, SQ4, SQ5.
+    - Improved the MIDI parser so that music event processing is done more
+      properly.
+  * SCUMM:
+    - Changed the saved game naming scheme of HE games to always contain
+      the target name.
+    - Fixed having multiple coaches in Backyard Football.
+    - Improved AdLib support for Loom and Indiana Jones and the Last Crusade.
+      This makes sound effects like, for example, the typewriter and waterfall
+      in Indiana Jones and the Last Crusade sound like in the original.
+    - Added support for the Steam versions of Indiana Jones and the Last
+      Crusade, Indiana Jones and the Fate of Atlantis, Loom and The Dig. Both
+      the Windows and the Macintosh versions are supported.
+  * TONY:
+    - Savegames in Tony Tough now work on big-endian systems.
+  * Tinsel:
+    - Discworld 1 and 2 no longer crash on big-endian systems.
+
+-------------------------------------------------------------------

Old:
----
  scummvm-1.6.0.tar.bz2

New:
----
  scummvm-1.7.0.tar.bz2

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ scummvm.spec ++++++
--- /var/tmp/diff_new_pack.a80tBD/_old  2014-09-22 09:24:09.000000000 +0200
+++ /var/tmp/diff_new_pack.a80tBD/_new  2014-09-22 09:24:09.000000000 +0200
@@ -1,7 +1,7 @@
 #
 # spec file for package scummvm
 #
-# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
+# Copyright (c) 2014 SUSE LINUX Products GmbH, Nuernberg, Germany.
 #
 # All modifications and additions to the file contributed by third parties
 # remain the property of their copyright owners, unless otherwise agreed
@@ -20,7 +20,7 @@
 %bcond_with mp3
 
 Name:           scummvm
-Version:        1.6.0
+Version:        1.7.0
 Release:        0
 Summary:        Interpreter for several adventure games
 License:        GPL-2.0+
@@ -36,6 +36,7 @@
 BuildRequires:  desktop-file-utils
 BuildRequires:  gcc-c++
 BuildRequires:  hicolor-icon-theme
+BuildRequires:  libjpeg-devel
 BuildRequires:  pkgconfig(alsa) >= 0.9
 BuildRequires:  pkgconfig(flac) >= 1.0.1
 BuildRequires:  pkgconfig(fluidsynth)

++++++ scummvm-1.6.0.tar.bz2 -> scummvm-1.7.0.tar.bz2 ++++++
/work/SRC/openSUSE:Factory/scummvm/scummvm-1.6.0.tar.bz2 
/work/SRC/openSUSE:Factory/.scummvm.new/scummvm-1.7.0.tar.bz2 differ: char 11, 
line 1

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