Hello community, here is the log from the commit of package freedoom for openSUSE:Factory checked in at 2016-04-11 09:14:16 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/freedoom (Old) and /work/SRC/openSUSE:Factory/.freedoom.new (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "freedoom" Changes: -------- --- /work/SRC/openSUSE:Factory/freedoom/freedoom.changes 2014-01-05 14:00:42.000000000 +0100 +++ /work/SRC/openSUSE:Factory/.freedoom.new/freedoom.changes 2016-04-11 10:26:23.000000000 +0200 @@ -1,0 +2,16 @@ +Sat Mar 26 08:01:04 UTC 2016 - [email protected] + +- Update to new upstream release 0.10.1 + * Brand new status bar. + * New sprites for the serpent and orb monster. + * New HUD graphics for the single- and double-barrel shotguns, missile launcher, and SKAG. + * New pain sounds for many monsters and the player. + * New maps in Phase 1 and Phase 2. + * New file names no longer conflict with Doom's + * FreeDM and Phase 1 have grown out of the shadows of the project and have seen rapid advances. + * New text font to replace the old one in all menus, in-game text, and status-bar HUD. + * New zombie, shotgun zombie, and assault tripod sprites by a skilled pixel artist. + * New sounds for the dark soldier. + * More complete support for Final Doom mods, adding many more textures missing to support mods for both TNT: Evilution and The Plutonia Experiment. + +------------------------------------------------------------------- Old: ---- freedoom-iwad-v0.8.zip freedoom-ultimate-v0.8.zip freedoom.desktop freedoom.png New: ---- freedoom-0.10.1.zip ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ freedoom.spec ++++++ --- /var/tmp/diff_new_pack.c2z10J/_old 2016-04-11 10:26:24.000000000 +0200 +++ /var/tmp/diff_new_pack.c2z10J/_new 2016-04-11 10:26:24.000000000 +0200 @@ -1,7 +1,7 @@ # # spec file for package freedoom # -# Copyright (c) 2014 SUSE LINUX Products GmbH, Nuernberg, Germany. +# Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -17,25 +17,20 @@ Name: freedoom -Version: 0.8 +Version: 0.10.1 Release: 0 Summary: Replacement game files for Doom game engines License: BSD-3-Clause Group: Amusements/Games/3D/Shoot -Url: http://nongnu.org/freedoom/ +Url: https://freedoom.github.io/ #Git-Web: http://github.com/freedoom/freedoom #Git-Clone: git://github.com/freedoom/freedoom -Source: http://download.savannah.gnu.org/releases/freedoom/freedoom-iwad/freedoom-iwad-v%version.zip -Source3: http://download.savannah.gnu.org/releases/freedoom/freedoom-iwad/ultimate/freedoom-ultimate-v%version.zip -Source5: freedoom.desktop -Source6: freedoom.png +Source: https://github.com/freedoom/freedoom/releases/download/v%version/freedoom-%version.zip BuildRoot: %{_tmppath}/%{name}-%{version}-build BuildArch: noarch BuildRequires: unzip -BuildRequires: update-desktop-files -Recommends: prboom -%define waddir %_datadir/doom +Recommends: prboom-plus %description A set of game resources for the DOOM game engine. While the Doom @@ -45,25 +40,21 @@ source code, this will result in a completely free Doom-based game. %prep -%setup -Tcq -a0 -a3 +%setup -q %build # Game data files. Nothing to build! %install -b="%buildroot" -install -Dpm0644 "freedoom-iwad-v%version/doom2.wad" "$b/%waddir/freedoom.wad" -install -Dpm0644 "freedoom-ultimate-v%version/doom.wad" "$b/%waddir/freedoom-ultimate.wad" -mkdir -p "$b/%_docdir/%name" -cp "freedoom-iwad-v%version"/{COPYING,CREDITS,README.html} \ - "$b/%_docdir/%name/" -%suse_update_desktop_file -i %name +install -Dpm0644 freedoom1.wad %buildroot/%_datadir/doom/freedoom1.wad +install -Dpm0644 freedoom2.wad %buildroot/%_datadir/doom/freedoom2.wad + +%post +echo "NOTE: FreeDoom WAD files are no longer named doom.wad/doom2.wad, and you may need to explicitly specify them now when starting a Doom engine." %files %defattr(-,root,root) -%waddir/ -%_docdir/%name/ -%_datadir/applications/*.desktop -%_datadir/pixmaps/*.png +%doc COPYING CREDITS README.html +%_datadir/doom/ %changelog
