Hello community,

here is the log from the commit of package kblackbox for openSUSE:Factory 
checked in at 2016-08-31 00:06:50
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/kblackbox (Old)
 and      /work/SRC/openSUSE:Factory/.kblackbox.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "kblackbox"

Changes:
--------
--- /work/SRC/openSUSE:Factory/kblackbox/kblackbox.changes      2016-07-24 
19:45:10.000000000 +0200
+++ /work/SRC/openSUSE:Factory/.kblackbox.new/kblackbox.changes 2016-08-31 
00:06:52.000000000 +0200
@@ -1,0 +2,16 @@
+Fri Aug 12 10:10:25 UTC 2016 - [email protected]
+
+- Update to KDE Applications 16.08.0
+   * KDE Applications 16.08.0
+   * https://www.kde.org/announcements/announce-applications-16.08.0.php
+
+
+-------------------------------------------------------------------
+Mon Aug  8 14:47:53 UTC 2016 - [email protected]
+
+- Update to KDE Applications 16.07.90
+   * KDE Applications 16.07.90 (16.08-RC)
+   * https://www.kde.org/announcements/announce-applications-16.07.90.php
+
+
+-------------------------------------------------------------------

Old:
----
  kblackbox-16.04.3.tar.xz

New:
----
  kblackbox-16.08.0.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ kblackbox.spec ++++++
--- /var/tmp/diff_new_pack.ShpfRE/_old  2016-08-31 00:06:53.000000000 +0200
+++ /var/tmp/diff_new_pack.ShpfRE/_new  2016-08-31 00:06:53.000000000 +0200
@@ -39,7 +39,7 @@
 License:        GPL-2.0+
 Group:          Amusements/Games/Board/Puzzle
 Url:            http://www.kde.org
-Version:        16.04.3
+Version:        16.08.0
 Release:        0
 Source0:        kblackbox-%{version}.tar.xz
 Obsoletes:      %{name}5 < %{version}
@@ -73,8 +73,8 @@
 %{_kf5_htmldir}/en/kblackbox/
 %{_kf5_iconsdir}/hicolor/*/apps/kblackbox.*
 %{_kf5_appsdir}/kblackbox/
-%dir %_datadir/appdata
-%_datadir/appdata/org.kde.kblackbox.appdata.xml
-%_datadir/kxmlgui5/kblackbox/
+%dir %{_kf5_appstreamdir}
+%{_kf5_appstreamdir}/org.kde.kblackbox.appdata.xml
+%{_kf5_kxmlguidir}/kblackbox/
 
 %changelog

++++++ kblackbox-16.04.3.tar.xz -> kblackbox-16.08.0.tar.xz ++++++
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kblackbox-16.04.3/.gitignore 
new/kblackbox-16.08.0/.gitignore
--- old/kblackbox-16.04.3/.gitignore    1970-01-01 01:00:00.000000000 +0100
+++ new/kblackbox-16.08.0/.gitignore    2016-06-12 09:35:28.000000000 +0200
@@ -0,0 +1,3 @@
+.kdev4/
+build/
+*.kdev4
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kblackbox-16.04.3/CMakeLists.txt 
new/kblackbox-16.08.0/CMakeLists.txt
--- old/kblackbox-16.04.3/CMakeLists.txt        2016-01-29 14:29:36.000000000 
+0100
+++ new/kblackbox-16.08.0/CMakeLists.txt        2016-06-12 09:35:28.000000000 
+0200
@@ -25,7 +25,7 @@
 include(FeatureSummary)
 include(ECMInstallIcons)
 include(KDEInstallDirs)
-include(KDECompilerSettings)
+include(KDECompilerSettings NO_POLICY_SCOPE)
 include(KDECMakeSettings)
 include(ECMAddAppIcon)
 
Files old/kblackbox-16.04.3/doc/gameboard.png and 
new/kblackbox-16.08.0/doc/gameboard.png differ
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kblackbox-16.04.3/doc/index.docbook 
new/kblackbox-16.08.0/doc/index.docbook
--- old/kblackbox-16.04.3/doc/index.docbook     2016-01-29 14:29:36.000000000 
+0100
+++ new/kblackbox-16.08.0/doc/index.docbook     2016-06-12 09:35:28.000000000 
+0200
@@ -1,9 +1,5 @@
 <?xml version="1.0" ?>
-<!--IMPORTANT: please note that'do not change this!' notice does not apply to 
translators -->
 <!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.5-Based Variant V1.1//EN" 
"dtd/kdedbx45.dtd" [
-  <!ENTITY kappname "&kblackbox;">
-  <!ENTITY kappversion "0.4.0"><!--Applicaion version. Use this variable 
everywhere it's needed.-->
-  <!ENTITY package "kdegames">  <!-- do not change this! -->
   <!ENTITY % English "INCLUDE" > <!-- change language only here -->
   <!ENTITY % addindex "IGNORE"> <!-- do not change this! -->
 ]>
@@ -39,12 +35,12 @@
 <holder>&Nicolas.Roffet;</holder>
 </copyright>
 <legalnotice>&FDLNotice;</legalnotice> 
-<date>2013-05-05</date><!-- Date of (re)writing, or update.-->
-<releaseinfo>&kappversion; (&kde; 4.11)</releaseinfo><!-- Application version 
number. Use the variable definitions within header to change this value.-->
+<date>2016-05-09</date>
+<releaseinfo>0.5.0 (Applications 16.04)</releaseinfo>
  
 <!--Short description of this document. Do not change unless necessary!-->
 <abstract>
-       <para>This documentation describes the game of &kblackbox; version 
&kappversion;</para>
+       <para>This documentation describes the game of &kblackbox; version 
0.5.0</para>
 </abstract>
  
 <!--List of relevan keywords-->
@@ -301,30 +297,26 @@
 </varlistentry>
 
 <varlistentry>
-       <term>
-               <menuchoice>
-                       <shortcut>
-                               <keycombo 
action="simul">&Ctrl;<keycap>Q</keycap></keycombo>
-                       </shortcut>
-                       <guimenu>Game</guimenu>
-                       <guimenuitem>Quit</guimenuitem>
-               </menuchoice>
-       </term>
-       <listitem>
-               <para>This closes the window and quits &kblackbox;.</para>
-       </listitem>
+<term><menuchoice>
+<shortcut>
+<keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo>
+</shortcut>
+<guimenu>Game</guimenu>
+<guimenuitem>Quit</guimenuitem>
+</menuchoice></term>
+<listitem>
+<para>This closes the window and quits &kblackbox;.</para>
+</listitem>
 </varlistentry>
 
 <varlistentry>
-       <term>
-               <menuchoice>
-                       <guimenu>Move</guimenu>
-                       <guimenuitem>Solve</guimenuitem>
-               </menuchoice>
-       </term>
-       <listitem>
-               <para>Use it to give up a game. It shows you the solution: the 
right positions of the balls.</para>
-       </listitem>
+<term><menuchoice>
+<guimenu>Move</guimenu>
+<guimenuitem>Solve</guimenuitem>
+</menuchoice></term>
+<listitem>
+<para>Use it to give up a game. It shows you the solution: the right positions 
of the balls.</para>
+</listitem>
 </varlistentry>
 
 <varlistentry>
@@ -394,20 +386,6 @@
  
 </chapter>
   
-<appendix id="installation">
-<title>Installation</title>
- 
-&install.intro.documentation;
- 
- 
-<sect1 id="Compilation">
-<title>Compilation and Installation</title>
- 
-&install.compile.documentation;
- 
-</sect1>
-</appendix>
- 
 &documentation.index; 
 </book>
 <!--
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kblackbox-16.04.3/kbbmainwindow.cpp 
new/kblackbox-16.08.0/kbbmainwindow.cpp
--- old/kblackbox-16.04.3/kbbmainwindow.cpp     2016-01-29 14:29:36.000000000 
+0100
+++ new/kblackbox-16.08.0/kbbmainwindow.cpp     2016-06-12 09:35:28.000000000 
+0200
@@ -129,10 +129,10 @@
        // Theme manager
        QString svgzFile = KBBPrefs::theme();
        if (!QFile(svgzFile).exists())
-        svgzFile = QStandardPaths::locate(QStandardPaths::DataLocation, 
QLatin1Literal("pics/kblackbox.svgz"));
+        svgzFile = QStandardPaths::locate(QStandardPaths::AppDataLocation, 
QLatin1Literal("pics/kblackbox.svgz"));
        m_themeManager = new KBBThemeManager(svgzFile);
-       
-       
+
+
        // Tutorial widget
        m_tutorial = new KBBTutorial(this);
 
@@ -164,31 +164,31 @@
        connect(action, &QAction::triggered, m_gameWidget, 
&KBBScalableGraphicWidget::keyboardMoveDown);
     actionCollection()->setDefaultShortcut(action, Qt::Key_Down);
        addAction(action);
-       
+
        action = actionCollection()->addAction( QLatin1String(  "move_up" ) );
        action->setText( i18n("Move Up") );
        connect(action, &QAction::triggered, m_gameWidget, 
&KBBScalableGraphicWidget::keyboardMoveUp);
     actionCollection()->setDefaultShortcut(action,Qt::Key_Up);
        addAction(action);
-       
+
        action = actionCollection()->addAction( QLatin1String(  "move_left" ) );
        action->setText( i18n("Move Left") );
        connect(action, &QAction::triggered, m_gameWidget, 
&KBBScalableGraphicWidget::keyboardMoveLeft);
     actionCollection()->setDefaultShortcut(action, Qt::Key_Left);
        addAction(action);
-       
+
        action = actionCollection()->addAction( QLatin1String(  "move_right" ) 
);
        action->setText( i18n("Move Right") );
        connect(action, &QAction::triggered, m_gameWidget, 
&KBBScalableGraphicWidget::keyboardMoveRight);
     actionCollection()->setDefaultShortcut(action, Qt::Key_Right);
        addAction(action);
-       
+
        action = actionCollection()->addAction( QLatin1String( "switch_ball" ));
        action->setText(i18n("Switch Ball or Shoot Laser"));
        connect(action, &QAction::triggered, m_gameWidget, 
&KBBScalableGraphicWidget::keyboardEnter);
     actionCollection()->setDefaultShortcut(action, Qt::Key_Return);
        addAction(action);
-       
+
        action = actionCollection()->addAction( QLatin1String( "switch_marker" 
));
        action->setText(i18n("Switch Marker"));
        connect(action, &QAction::triggered, m_gameWidget, 
&KBBScalableGraphicWidget::keyboardSpace);
@@ -319,7 +319,7 @@
                 //QT5 statusBar()->changeItem(i18n("No more balls to place"), 
SRUN);
                        } else if (ballsLeftToPlace>0) {
                 //QT5 statusBar()->changeItem(i18np("1 ball to place", "%1 
balls to place", ballsLeftToPlace), SRUN);
-                       }       
+                       }
         } else {
             //QT5 statusBar()->changeItem(i18n("Game over"), SRUN );
         }
@@ -328,8 +328,8 @@
     //QT5 statusBar()->changeItem(i18n("Time: %1", m_gameClock->timeString()), 
STIME);
 
     //QT5 statusBar()->changeItem( i18n("Size: %1 x %2", m_gameDoc->columns(), 
m_gameDoc->rows()), SSIZE );
-       
-       
+
+
        // 2. Info Widget
        m_gameWidget->setScore(m_gameDoc->score());
 }
@@ -400,7 +400,7 @@
        m_customBallNumber = m_levelConfig->balls();
        m_customColumns = m_levelConfig->columns();
        m_customRows = m_levelConfig->rows();
-       
+
        if (m_level==KgDifficultyLevel::Custom) {
                bool mayRestart = true;
                if (m_gameDoc->gameReallyStarted())
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kblackbox-16.04.3/org.kde.kblackbox.appdata.xml 
new/kblackbox-16.08.0/org.kde.kblackbox.appdata.xml
--- old/kblackbox-16.04.3/org.kde.kblackbox.appdata.xml 2016-01-29 
14:29:36.000000000 +0100
+++ new/kblackbox-16.08.0/org.kde.kblackbox.appdata.xml 2016-06-12 
09:35:28.000000000 +0200
@@ -11,6 +11,7 @@
   <name xml:lang="cs">KBlackBox</name>
   <name xml:lang="da">KBlackbox</name>
   <name xml:lang="de">KBlackbox</name>
+  <name xml:lang="el">KBlackbox</name>
   <name xml:lang="en-GB">KBlackbox</name>
   <name xml:lang="es">KBlackbox</name>
   <name xml:lang="fi">KBlackbox</name>
@@ -43,6 +44,7 @@
   <summary xml:lang="ca-valencia">Joc de lògica Blackbox</summary>
   <summary xml:lang="cs">Logická hra s černou skříňkou</summary>
   <summary xml:lang="de">„Blackbox“-Spiel</summary>
+  <summary xml:lang="el">Παιχνίδι λογικής Blackbox</summary>
   <summary xml:lang="en-GB">Blackbox Logic Game</summary>
   <summary xml:lang="es">Juego de lógica Blackbox</summary>
   <summary xml:lang="fi">Logiikkapeli</summary>
@@ -77,6 +79,7 @@
     <p xml:lang="ca">El KBlackbox és un joc de fet i amagar que es juga en una 
graella de quadres a on l'ordinador ha amagat diverses boles. La posició de les 
boles amagades es pot deduir disparant feixos en el quadre.</p>
     <p xml:lang="ca-valencia">El KBlackbox és un joc de fet i amagar que es 
juga en una graella de quadres a on l'ordinador ha amagat diverses boles. La 
posició de les boles amagades es pot deduir disparant feixos en el quadre.</p>
     <p xml:lang="de">KBlackbox ist ein Versteckspiel, das auf einem Spielfeld 
gespielt wird, auf dem Schachteln in Reihen und Spalten mit darin versteckten 
Kugeln angeordnet sind.Um die Kugeln zu entdecken, müssen Sie Laserstrahlen in 
die Schachteln schießen und den Verlauf der Strahlen beobachten.</p>
+    <p xml:lang="el">Το KBlackbox είναι ένα παιχνίδι τύπου «κρυφτό» και 
παίζεται σε έναν κάνναβο κουτιών, όπου ο υπολογιστής έχει κρύψει πολλές 
σφαίρες. Η θέση των κρυμμένων σφαιρών μπορεί να εξαχθεί εκτοξεύοντας ακτίνες 
στο κουτί.</p>
     <p xml:lang="en-GB">KBlackbox is a game of hide and seek played on a grid 
of boxes where the computer has hidden several balls. The position of the 
hidden balls can be deduced by shooting beams into the box.</p>
     <p xml:lang="es">KBlackbox es un juego de escondite consistente en una 
retícula de cajas en las que la máquina ha escondido varias bolas. La posición 
de estas bolas puede ser deducida disparando rayos a las cajas.</p>
     <p xml:lang="fi">KBlackBoxissä leikitään piilosta laatikoista koostuvasta 
ruudukossa, johon tietokone on piilottanut palloja. Piilopallojen sijainnin voi 
päätellä ampumalla laatikkoon säteitä.</p>


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