Hello community,

here is the log from the commit of package kbounce for openSUSE:Factory checked 
in at 2016-08-31 00:06:55
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Comparing /work/SRC/openSUSE:Factory/kbounce (Old)
 and      /work/SRC/openSUSE:Factory/.kbounce.new (New)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Package is "kbounce"

Changes:
--------
--- /work/SRC/openSUSE:Factory/kbounce/kbounce.changes  2016-07-24 
19:45:17.000000000 +0200
+++ /work/SRC/openSUSE:Factory/.kbounce.new/kbounce.changes     2016-08-31 
00:06:56.000000000 +0200
@@ -1,0 +2,16 @@
+Fri Aug 12 10:10:54 UTC 2016 - [email protected]
+
+- Update to KDE Applications 16.08.0
+   * KDE Applications 16.08.0
+   * https://www.kde.org/announcements/announce-applications-16.08.0.php
+
+
+-------------------------------------------------------------------
+Mon Aug  8 14:48:43 UTC 2016 - [email protected]
+
+- Update to KDE Applications 16.07.90
+   * KDE Applications 16.07.90 (16.08-RC)
+   * https://www.kde.org/announcements/announce-applications-16.07.90.php
+
+
+-------------------------------------------------------------------

Old:
----
  kbounce-16.04.3.tar.xz

New:
----
  kbounce-16.08.0.tar.xz

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Other differences:
------------------
++++++ kbounce.spec ++++++
--- /var/tmp/diff_new_pack.FxF7AG/_old  2016-08-31 00:06:57.000000000 +0200
+++ /var/tmp/diff_new_pack.FxF7AG/_new  2016-08-31 00:06:57.000000000 +0200
@@ -58,7 +58,7 @@
 License:        LGPL-2.0+
 Group:          Amusements/Games/Action/Other
 Url:            http://www.kde.org
-Version:        16.04.3
+Version:        16.08.0
 Release:        0
 Source0:        kbounce-%{version}.tar.xz
 Obsoletes:      %{name}5 < %{version}

++++++ kbounce-16.04.3.tar.xz -> kbounce-16.08.0.tar.xz ++++++
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kbounce-16.04.3/.gitignore 
new/kbounce-16.08.0/.gitignore
--- old/kbounce-16.04.3/.gitignore      1970-01-01 01:00:00.000000000 +0100
+++ new/kbounce-16.08.0/.gitignore      2016-06-01 11:28:17.000000000 +0200
@@ -0,0 +1,3 @@
+.kdev4/
+build/
+*.kdev4
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kbounce-16.04.3/CMakeLists.txt 
new/kbounce-16.08.0/CMakeLists.txt
--- old/kbounce-16.04.3/CMakeLists.txt  2016-02-09 01:20:36.000000000 +0100
+++ new/kbounce-16.08.0/CMakeLists.txt  2016-06-01 11:28:17.000000000 +0200
@@ -27,7 +27,7 @@
 include(FeatureSummary)
 include(ECMInstallIcons)
 include(KDEInstallDirs)
-include(KDECompilerSettings)
+include(KDECompilerSettings NO_POLICY_SCOPE)
 include(KDECMakeSettings)
 include(ECMAddAppIcon)
 
Files old/kbounce-16.04.3/doc/button-new.png and 
new/kbounce-16.08.0/doc/button-new.png differ
Files old/kbounce-16.04.3/doc/button-pause.png and 
new/kbounce-16.08.0/doc/button-pause.png differ
Files old/kbounce-16.04.3/doc/document-new.png and 
new/kbounce-16.08.0/doc/document-new.png differ
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kbounce-16.04.3/doc/index.docbook 
new/kbounce-16.08.0/doc/index.docbook
--- old/kbounce-16.04.3/doc/index.docbook       2016-02-09 01:20:36.000000000 
+0100
+++ new/kbounce-16.08.0/doc/index.docbook       2016-06-01 11:28:17.000000000 
+0200
@@ -1,8 +1,5 @@
 <?xml version="1.0" ?>
 <!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.5-Based Variant V1.1//EN" 
"dtd/kdedbx45.dtd" [
-  <!ENTITY kappname "&kbounce;">
-  <!ENTITY kappversion "0.11"><!--Applicaion version. Use this variable 
everywhere it's needed.-->
-  <!ENTITY package "kdegames">
   <!ENTITY % English "INCLUDE" > 
   <!ENTITY % addindex "IGNORE">
 ]>
@@ -37,11 +34,11 @@
 <legalnotice>&FDLNotice;</legalnotice>
 
 
-<date>2013-05-05</date><!-- Date of (re)writing, or update.-->
-<releaseinfo>&kappversion; (&kde; 4.11)</releaseinfo><!-- Application version 
number. Use the variable definitions within header to change this value.-->
+<date>2016-05-09</date>
+<releaseinfo>0.11 (Applications 16.04)</releaseinfo>
 
 <abstract>
-       <para>This documentation describes the game of &kbounce; version 
&kappversion;</para>
+       <para>This documentation describes the game of &kbounce; version 
0.11</para>
 </abstract>
 
 
@@ -211,13 +208,6 @@
 <sect1 id="the-tool-bar">
 <title>The Tool Bar</title>
 
-<mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="toolbar.png"/>
-</imageobject>
-<textobject><phrase>Toolbar</phrase></textobject>
-</mediaobject>
-
 <para>
 The toolbar provides buttons for the commonly used functions.
 </para>
@@ -240,7 +230,7 @@
 <entry>
 <inlinemediaobject>
 <imageobject>
-<imagedata format="PNG" fileref="button-new.png"/>
+<imagedata format="PNG" fileref="document-new.png"/>
 </imageobject>
 <textobject><phrase>New Game Button</phrase></textobject>
 </inlinemediaobject>
@@ -268,7 +258,7 @@
 <entry>
 <inlinemediaobject>
 <imageobject>
-<imagedata format="PNG" fileref="button-pause.png"/>
+<imagedata format="PNG" fileref="media-playback-pause.png"/>
 </imageobject>
 <textobject>
 <phrase>Pause Button</phrase></textobject>
@@ -299,20 +289,12 @@
 <title>The Menu Items</title>
 
 <sect2>
-<title>The <guimenu>Game</guimenu> Menu</title>
-
-<mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="menu-game.png"/>
-</imageobject>
-<textobject>
-<phrase><guimenu>Game</guimenu> Menu</phrase></textobject>
-</mediaobject>
+<title>The Game Menu</title>
 
 <variablelist>
 <varlistentry id="game-new">
-<term>
-<menuchoice><shortcut>
+<term><menuchoice>
+<shortcut>
 <keycombo action="simul">&Ctrl;<keycap>N</keycap></keycombo>
 </shortcut>
 <guimenu>Game</guimenu>
@@ -324,10 +306,9 @@
 </varlistentry>
 
 <varlistentry id="game-end">
-<term>
-<menuchoice><shortcut>
-<keycombo action="simul">&Ctrl;<keycap>End</keycap>
-</keycombo>
+<term><menuchoice>
+<shortcut>
+<keycombo action="simul">&Ctrl;<keycap>End</keycap></keycombo>
 </shortcut>
 <guimenu>Game</guimenu>
 <guimenuitem>End Game</guimenuitem>
@@ -338,9 +319,10 @@
 </varlistentry>
 
 <varlistentry id="game-pause">
-<term>
-<menuchoice><shortcut>
-<keycap>P</keycap></shortcut>
+<term><menuchoice>
+<shortcut>
+<keycap>P</keycap>
+</shortcut>
 <guimenu>Game</guimenu>
 <guimenuitem>Pause</guimenuitem>
 </menuchoice></term>
@@ -350,8 +332,8 @@
 </varlistentry>
 
 <varlistentry id="game-highscores">
-<term>
-<menuchoice><shortcut>
+<term><menuchoice>
+<shortcut>
 <keycombo action="simul">&Ctrl;<keycap>H</keycap></keycombo>
 </shortcut>
 <guimenu>Game</guimenu>
@@ -365,7 +347,8 @@
 </varlistentry>
 
 <varlistentry id="game-quit">
-<term><menuchoice><shortcut>
+<term><menuchoice>
+<shortcut>
 <keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo>
 </shortcut>
 <guimenu>Game</guimenu>
@@ -380,15 +363,7 @@
 </sect2>
 
 <sect2 id="settings-menu">
-<title>The <guimenu>Settings</guimenu> Menu</title>
-
-<mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="menu-settings.png"/>
-</imageobject>
-<textobject>
-<phrase>Settings Menu</phrase></textobject>
-</mediaobject>
+<title>The Settings Menu</title>
 
 <variablelist>
 
@@ -451,17 +426,20 @@
 </chapter>
 
 <chapter id="configuration"><title>Game Configuration</title> <!-- do not 
change this! -->
-  <para>The &kbounce; configuration dialog allows you to select visual themes 
for &kbounce;.</para>
-               <para>
-                       To select a new theme simply choose the theme from
-                       the selection list. Each item in the list shows a small
-                       preview left to the theme name. A selection is 
immediately applied.
-               </para>
-               <para>
-                       Once you are satisfied with the theme you have selected 
you
-                       can click the <guibutton>OK</guibutton>
-                       button, located at the bottom part of this dialog.
-               </para>
+<para>The &kbounce; configuration dialog allows you to select visual themes 
for &kbounce;.</para>
+<para>
+To select a new theme simply choose the theme from
+the selection list. Each item in the list shows a small
+preview left to the theme name. A selection is immediately applied.
+</para>
+<para>
+You can select random background pictures from a user defined folder with 
images.
+</para>
+<para>
+Once you are satisfied with the theme you have selected you
+can click the <guibutton>OK</guibutton>
+button, located at the bottom part of this dialog.
+</para>
 </chapter>
 
 <chapter id="credits-and-license">
@@ -507,15 +485,6 @@
 
 </chapter>
 
-<appendix id="installation">
-<title>Installation</title>
-
-&install.intro.documentation;
-
-&install.compile.documentation;
-
-</appendix>
-
 &documentation.index; 
 </book>
 <!--
Files old/kbounce-16.04.3/doc/kbounce_corridor1.png and 
new/kbounce-16.08.0/doc/kbounce_corridor1.png differ
Files old/kbounce-16.04.3/doc/kbounce_corridor2.png and 
new/kbounce-16.08.0/doc/kbounce_corridor2.png differ
Files old/kbounce-16.04.3/doc/media-playback-pause.png and 
new/kbounce-16.08.0/doc/media-playback-pause.png differ
Files old/kbounce-16.04.3/doc/menu-game.png and 
new/kbounce-16.08.0/doc/menu-game.png differ
Files old/kbounce-16.04.3/doc/menu-settings.png and 
new/kbounce-16.08.0/doc/menu-settings.png differ
Files old/kbounce-16.04.3/doc/toolbar.png and 
new/kbounce-16.08.0/doc/toolbar.png differ
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kbounce-16.04.3/gamewidget.cpp 
new/kbounce-16.08.0/gamewidget.cpp
--- old/kbounce-16.04.3/gamewidget.cpp  2016-02-09 01:20:36.000000000 +0100
+++ new/kbounce-16.08.0/gamewidget.cpp  2016-06-01 11:28:17.000000000 +0200
@@ -44,7 +44,7 @@
     , m_lives( 0 )
     , m_time( 0 )
     , m_vertical( false )
-    , m_soundTimeout( QStandardPaths::locate( QStandardPaths::DataLocation, 
QStringLiteral("sounds/timeout.wav") ) )
+    , m_soundTimeout( QStandardPaths::locate( QStandardPaths::AppDataLocation, 
QStringLiteral("sounds/timeout.wav") ) )
 {
     m_board = new KBounceBoard( &m_renderer );
     connect(m_board, &KBounceBoard::fillChanged, this, 
&KBounceGameWidget::onFillChanged);
@@ -304,7 +304,7 @@
 
 
 void KBounceGameWidget::closeLevel()
-{   
+{
     m_bonus = 0;
     if ( m_board->filled() >= MIN_FILL_PERCENT )
     {
@@ -337,7 +337,7 @@
         m_renderer.loadNewBackgroundPixmap();
 
     redraw();
-}  
+}
 
 
 void KBounceGameWidget::redraw()
@@ -438,7 +438,7 @@
         textWidth = p.boundingRect( p.viewport(), Qt::AlignCenter | 
Qt::AlignVCenter, text ).width();
     }
     KColorScheme kcs = KColorScheme( QPalette::Normal, KColorScheme::Window );
-    p.setPen( kcs.foreground(KColorScheme::NormalText).color()); 
+    p.setPen( kcs.foreground(KColorScheme::NormalText).color());
     p.drawText( p.viewport(), Qt::AlignCenter | Qt::AlignVCenter, text );
     p.end();
 
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kbounce-16.04.3/org.kde.kbounce.desktop 
new/kbounce-16.08.0/org.kde.kbounce.desktop
--- old/kbounce-16.04.3/org.kde.kbounce.desktop 2016-02-09 01:20:36.000000000 
+0100
+++ new/kbounce-16.08.0/org.kde.kbounce.desktop 2016-06-01 11:28:17.000000000 
+0200
@@ -112,7 +112,7 @@
 GenericName[ro]=Joc cu o minge săritoare
 GenericName[ru]=Неуёмные шарики
 GenericName[sk]=Hra s poskakujúcou loptou
-GenericName[sl]=Odbijajoča se žogica
+GenericName[sl]=Igra odbijajočih se žogic
 GenericName[sq]=Lojë me top që kërcen
 GenericName[sr]=Игра одбијајућих лопти
 GenericName[sr@ijekavian]=Игра одбијајућих лопти
diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' 
'--exclude=.svnignore' old/kbounce-16.04.3/wall.cpp new/kbounce-16.08.0/wall.cpp
--- old/kbounce-16.04.3/wall.cpp        2016-02-09 01:20:36.000000000 +0100
+++ new/kbounce-16.08.0/wall.cpp        2016-06-01 11:28:17.000000000 +0200
@@ -38,8 +38,8 @@
     : KGameRenderedItem( renderer,QLatin1String(""),board )
     , m_board( board )
       , m_dir( dir )
-      , m_soundWallstart( QStandardPaths::locate( 
QStandardPaths::DataLocation, QStringLiteral("sounds/wallstart.wav") ) )
-      , m_soundReflect( QStandardPaths::locate( QStandardPaths::DataLocation, 
QStringLiteral("sounds/reflect.wav") ) )
+      , m_soundWallstart( QStandardPaths::locate( 
QStandardPaths::AppDataLocation, QStringLiteral("sounds/wallstart.wav") ) )
+      , m_soundReflect( QStandardPaths::locate( 
QStandardPaths::AppDataLocation, QStringLiteral("sounds/reflect.wav") ) )
 {
     // The wall velocity would initialised on every new level.
     m_wallVelocity = 0.0;
@@ -253,7 +253,7 @@
     bool safeEdgeHit = false;
 
     QPointF p1, p2, p3;
-    switch ( m_dir ) 
+    switch ( m_dir )
     {
         case Up:
             p1 = m_nextBoundingRect.topLeft();


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