Hello community, here is the log from the commit of package kbounce for openSUSE:Factory checked in at 2016-08-31 00:06:55 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/kbounce (Old) and /work/SRC/openSUSE:Factory/.kbounce.new (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "kbounce" Changes: -------- --- /work/SRC/openSUSE:Factory/kbounce/kbounce.changes 2016-07-24 19:45:17.000000000 +0200 +++ /work/SRC/openSUSE:Factory/.kbounce.new/kbounce.changes 2016-08-31 00:06:56.000000000 +0200 @@ -1,0 +2,16 @@ +Fri Aug 12 10:10:54 UTC 2016 - [email protected] + +- Update to KDE Applications 16.08.0 + * KDE Applications 16.08.0 + * https://www.kde.org/announcements/announce-applications-16.08.0.php + + +------------------------------------------------------------------- +Mon Aug 8 14:48:43 UTC 2016 - [email protected] + +- Update to KDE Applications 16.07.90 + * KDE Applications 16.07.90 (16.08-RC) + * https://www.kde.org/announcements/announce-applications-16.07.90.php + + +------------------------------------------------------------------- Old: ---- kbounce-16.04.3.tar.xz New: ---- kbounce-16.08.0.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ kbounce.spec ++++++ --- /var/tmp/diff_new_pack.FxF7AG/_old 2016-08-31 00:06:57.000000000 +0200 +++ /var/tmp/diff_new_pack.FxF7AG/_new 2016-08-31 00:06:57.000000000 +0200 @@ -58,7 +58,7 @@ License: LGPL-2.0+ Group: Amusements/Games/Action/Other Url: http://www.kde.org -Version: 16.04.3 +Version: 16.08.0 Release: 0 Source0: kbounce-%{version}.tar.xz Obsoletes: %{name}5 < %{version} ++++++ kbounce-16.04.3.tar.xz -> kbounce-16.08.0.tar.xz ++++++ diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kbounce-16.04.3/.gitignore new/kbounce-16.08.0/.gitignore --- old/kbounce-16.04.3/.gitignore 1970-01-01 01:00:00.000000000 +0100 +++ new/kbounce-16.08.0/.gitignore 2016-06-01 11:28:17.000000000 +0200 @@ -0,0 +1,3 @@ +.kdev4/ +build/ +*.kdev4 diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kbounce-16.04.3/CMakeLists.txt new/kbounce-16.08.0/CMakeLists.txt --- old/kbounce-16.04.3/CMakeLists.txt 2016-02-09 01:20:36.000000000 +0100 +++ new/kbounce-16.08.0/CMakeLists.txt 2016-06-01 11:28:17.000000000 +0200 @@ -27,7 +27,7 @@ include(FeatureSummary) include(ECMInstallIcons) include(KDEInstallDirs) -include(KDECompilerSettings) +include(KDECompilerSettings NO_POLICY_SCOPE) include(KDECMakeSettings) include(ECMAddAppIcon) Files old/kbounce-16.04.3/doc/button-new.png and new/kbounce-16.08.0/doc/button-new.png differ Files old/kbounce-16.04.3/doc/button-pause.png and new/kbounce-16.08.0/doc/button-pause.png differ Files old/kbounce-16.04.3/doc/document-new.png and new/kbounce-16.08.0/doc/document-new.png differ diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kbounce-16.04.3/doc/index.docbook new/kbounce-16.08.0/doc/index.docbook --- old/kbounce-16.04.3/doc/index.docbook 2016-02-09 01:20:36.000000000 +0100 +++ new/kbounce-16.08.0/doc/index.docbook 2016-06-01 11:28:17.000000000 +0200 @@ -1,8 +1,5 @@ <?xml version="1.0" ?> <!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.5-Based Variant V1.1//EN" "dtd/kdedbx45.dtd" [ - <!ENTITY kappname "&kbounce;"> - <!ENTITY kappversion "0.11"><!--Applicaion version. Use this variable everywhere it's needed.--> - <!ENTITY package "kdegames"> <!ENTITY % English "INCLUDE" > <!ENTITY % addindex "IGNORE"> ]> @@ -37,11 +34,11 @@ <legalnotice>&FDLNotice;</legalnotice> -<date>2013-05-05</date><!-- Date of (re)writing, or update.--> -<releaseinfo>&kappversion; (&kde; 4.11)</releaseinfo><!-- Application version number. Use the variable definitions within header to change this value.--> +<date>2016-05-09</date> +<releaseinfo>0.11 (Applications 16.04)</releaseinfo> <abstract> - <para>This documentation describes the game of &kbounce; version &kappversion;</para> + <para>This documentation describes the game of &kbounce; version 0.11</para> </abstract> @@ -211,13 +208,6 @@ <sect1 id="the-tool-bar"> <title>The Tool Bar</title> -<mediaobject> -<imageobject> -<imagedata format="PNG" fileref="toolbar.png"/> -</imageobject> -<textobject><phrase>Toolbar</phrase></textobject> -</mediaobject> - <para> The toolbar provides buttons for the commonly used functions. </para> @@ -240,7 +230,7 @@ <entry> <inlinemediaobject> <imageobject> -<imagedata format="PNG" fileref="button-new.png"/> +<imagedata format="PNG" fileref="document-new.png"/> </imageobject> <textobject><phrase>New Game Button</phrase></textobject> </inlinemediaobject> @@ -268,7 +258,7 @@ <entry> <inlinemediaobject> <imageobject> -<imagedata format="PNG" fileref="button-pause.png"/> +<imagedata format="PNG" fileref="media-playback-pause.png"/> </imageobject> <textobject> <phrase>Pause Button</phrase></textobject> @@ -299,20 +289,12 @@ <title>The Menu Items</title> <sect2> -<title>The <guimenu>Game</guimenu> Menu</title> - -<mediaobject> -<imageobject> -<imagedata format="PNG" fileref="menu-game.png"/> -</imageobject> -<textobject> -<phrase><guimenu>Game</guimenu> Menu</phrase></textobject> -</mediaobject> +<title>The Game Menu</title> <variablelist> <varlistentry id="game-new"> -<term> -<menuchoice><shortcut> +<term><menuchoice> +<shortcut> <keycombo action="simul">&Ctrl;<keycap>N</keycap></keycombo> </shortcut> <guimenu>Game</guimenu> @@ -324,10 +306,9 @@ </varlistentry> <varlistentry id="game-end"> -<term> -<menuchoice><shortcut> -<keycombo action="simul">&Ctrl;<keycap>End</keycap> -</keycombo> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>End</keycap></keycombo> </shortcut> <guimenu>Game</guimenu> <guimenuitem>End Game</guimenuitem> @@ -338,9 +319,10 @@ </varlistentry> <varlistentry id="game-pause"> -<term> -<menuchoice><shortcut> -<keycap>P</keycap></shortcut> +<term><menuchoice> +<shortcut> +<keycap>P</keycap> +</shortcut> <guimenu>Game</guimenu> <guimenuitem>Pause</guimenuitem> </menuchoice></term> @@ -350,8 +332,8 @@ </varlistentry> <varlistentry id="game-highscores"> -<term> -<menuchoice><shortcut> +<term><menuchoice> +<shortcut> <keycombo action="simul">&Ctrl;<keycap>H</keycap></keycombo> </shortcut> <guimenu>Game</guimenu> @@ -365,7 +347,8 @@ </varlistentry> <varlistentry id="game-quit"> -<term><menuchoice><shortcut> +<term><menuchoice> +<shortcut> <keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo> </shortcut> <guimenu>Game</guimenu> @@ -380,15 +363,7 @@ </sect2> <sect2 id="settings-menu"> -<title>The <guimenu>Settings</guimenu> Menu</title> - -<mediaobject> -<imageobject> -<imagedata format="PNG" fileref="menu-settings.png"/> -</imageobject> -<textobject> -<phrase>Settings Menu</phrase></textobject> -</mediaobject> +<title>The Settings Menu</title> <variablelist> @@ -451,17 +426,20 @@ </chapter> <chapter id="configuration"><title>Game Configuration</title> <!-- do not change this! --> - <para>The &kbounce; configuration dialog allows you to select visual themes for &kbounce;.</para> - <para> - To select a new theme simply choose the theme from - the selection list. Each item in the list shows a small - preview left to the theme name. A selection is immediately applied. - </para> - <para> - Once you are satisfied with the theme you have selected you - can click the <guibutton>OK</guibutton> - button, located at the bottom part of this dialog. - </para> +<para>The &kbounce; configuration dialog allows you to select visual themes for &kbounce;.</para> +<para> +To select a new theme simply choose the theme from +the selection list. Each item in the list shows a small +preview left to the theme name. A selection is immediately applied. +</para> +<para> +You can select random background pictures from a user defined folder with images. +</para> +<para> +Once you are satisfied with the theme you have selected you +can click the <guibutton>OK</guibutton> +button, located at the bottom part of this dialog. +</para> </chapter> <chapter id="credits-and-license"> @@ -507,15 +485,6 @@ </chapter> -<appendix id="installation"> -<title>Installation</title> - -&install.intro.documentation; - -&install.compile.documentation; - -</appendix> - &documentation.index; </book> <!-- Files old/kbounce-16.04.3/doc/kbounce_corridor1.png and new/kbounce-16.08.0/doc/kbounce_corridor1.png differ Files old/kbounce-16.04.3/doc/kbounce_corridor2.png and new/kbounce-16.08.0/doc/kbounce_corridor2.png differ Files old/kbounce-16.04.3/doc/media-playback-pause.png and new/kbounce-16.08.0/doc/media-playback-pause.png differ Files old/kbounce-16.04.3/doc/menu-game.png and new/kbounce-16.08.0/doc/menu-game.png differ Files old/kbounce-16.04.3/doc/menu-settings.png and new/kbounce-16.08.0/doc/menu-settings.png differ Files old/kbounce-16.04.3/doc/toolbar.png and new/kbounce-16.08.0/doc/toolbar.png differ diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kbounce-16.04.3/gamewidget.cpp new/kbounce-16.08.0/gamewidget.cpp --- old/kbounce-16.04.3/gamewidget.cpp 2016-02-09 01:20:36.000000000 +0100 +++ new/kbounce-16.08.0/gamewidget.cpp 2016-06-01 11:28:17.000000000 +0200 @@ -44,7 +44,7 @@ , m_lives( 0 ) , m_time( 0 ) , m_vertical( false ) - , m_soundTimeout( QStandardPaths::locate( QStandardPaths::DataLocation, QStringLiteral("sounds/timeout.wav") ) ) + , m_soundTimeout( QStandardPaths::locate( QStandardPaths::AppDataLocation, QStringLiteral("sounds/timeout.wav") ) ) { m_board = new KBounceBoard( &m_renderer ); connect(m_board, &KBounceBoard::fillChanged, this, &KBounceGameWidget::onFillChanged); @@ -304,7 +304,7 @@ void KBounceGameWidget::closeLevel() -{ +{ m_bonus = 0; if ( m_board->filled() >= MIN_FILL_PERCENT ) { @@ -337,7 +337,7 @@ m_renderer.loadNewBackgroundPixmap(); redraw(); -} +} void KBounceGameWidget::redraw() @@ -438,7 +438,7 @@ textWidth = p.boundingRect( p.viewport(), Qt::AlignCenter | Qt::AlignVCenter, text ).width(); } KColorScheme kcs = KColorScheme( QPalette::Normal, KColorScheme::Window ); - p.setPen( kcs.foreground(KColorScheme::NormalText).color()); + p.setPen( kcs.foreground(KColorScheme::NormalText).color()); p.drawText( p.viewport(), Qt::AlignCenter | Qt::AlignVCenter, text ); p.end(); diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kbounce-16.04.3/org.kde.kbounce.desktop new/kbounce-16.08.0/org.kde.kbounce.desktop --- old/kbounce-16.04.3/org.kde.kbounce.desktop 2016-02-09 01:20:36.000000000 +0100 +++ new/kbounce-16.08.0/org.kde.kbounce.desktop 2016-06-01 11:28:17.000000000 +0200 @@ -112,7 +112,7 @@ GenericName[ro]=Joc cu o minge săritoare GenericName[ru]=Неуёмные шарики GenericName[sk]=Hra s poskakujúcou loptou -GenericName[sl]=Odbijajoča se žogica +GenericName[sl]=Igra odbijajočih se žogic GenericName[sq]=Lojë me top që kërcen GenericName[sr]=Игра одбијајућих лопти GenericName[sr@ijekavian]=Игра одбијајућих лопти diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/kbounce-16.04.3/wall.cpp new/kbounce-16.08.0/wall.cpp --- old/kbounce-16.04.3/wall.cpp 2016-02-09 01:20:36.000000000 +0100 +++ new/kbounce-16.08.0/wall.cpp 2016-06-01 11:28:17.000000000 +0200 @@ -38,8 +38,8 @@ : KGameRenderedItem( renderer,QLatin1String(""),board ) , m_board( board ) , m_dir( dir ) - , m_soundWallstart( QStandardPaths::locate( QStandardPaths::DataLocation, QStringLiteral("sounds/wallstart.wav") ) ) - , m_soundReflect( QStandardPaths::locate( QStandardPaths::DataLocation, QStringLiteral("sounds/reflect.wav") ) ) + , m_soundWallstart( QStandardPaths::locate( QStandardPaths::AppDataLocation, QStringLiteral("sounds/wallstart.wav") ) ) + , m_soundReflect( QStandardPaths::locate( QStandardPaths::AppDataLocation, QStringLiteral("sounds/reflect.wav") ) ) { // The wall velocity would initialised on every new level. m_wallVelocity = 0.0; @@ -253,7 +253,7 @@ bool safeEdgeHit = false; QPointF p1, p2, p3; - switch ( m_dir ) + switch ( m_dir ) { case Up: p1 = m_nextBoundingRect.topLeft();
