On Tuesday 27 February 2007 13:05:10 David SMITH wrote:
> On Tue, Feb 27, 2007 at 12:17:23PM +0000, Matthew Stringer wrote:
> > I run a free online game service in the UK it's open to anyone to play.
> >
> > However it's constantly being leached to a ridiculous extent (always at
> > my concurrent limit in Apache) by people who just want the files, if I
> > check their IP's they're never coming from the UK.
> >
> > I don't have unlimited bandwidth so have to restrict it. But the problem
> > there is that the UK based people who are playing the game can't access
> > the webserver as all the slots are constantly used.
> >
> > My view is that if you're not playing my game servers you shouldn't be
> > downloading my game files.
>
> Surely then, it would be a better policy to restrict downloads to those
> who are actually playing the game?  E.g. use some kind of "port knocking"
> style scheme where only IPs that are connected to the game server can
> get to the webserver?

That would work however the game server and the web server are in different 
locations I didn't want any traffic going over the GS's network other than 
game traffic.

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