On Tuesday 27 February 2007 13:05:10 David SMITH wrote: > On Tue, Feb 27, 2007 at 12:17:23PM +0000, Matthew Stringer wrote: > > I run a free online game service in the UK it's open to anyone to play. > > > > However it's constantly being leached to a ridiculous extent (always at > > my concurrent limit in Apache) by people who just want the files, if I > > check their IP's they're never coming from the UK. > > > > I don't have unlimited bandwidth so have to restrict it. But the problem > > there is that the UK based people who are playing the game can't access > > the webserver as all the slots are constantly used. > > > > My view is that if you're not playing my game servers you shouldn't be > > downloading my game files. > > Surely then, it would be a better policy to restrict downloads to those > who are actually playing the game? E.g. use some kind of "port knocking" > style scheme where only IPs that are connected to the game server can > get to the webserver?
That would work however the game server and the web server are in different locations I didn't want any traffic going over the GS's network other than game traffic. -- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
