On Wednesday 30 May 2007 01:47, [EMAIL PROTECTED] wrote:
> As I said, I used to run it in an earlier version. The issue is not the
> speed because I do not do gaming. All I need it for is to start up the
> stats prg, which requires it...
        Well, when I tunnel into my server and run glxgears, glx is piped back 
to the 
client over ssh (compressed) albeit running much slower... and I get the 
following errors:
        libGL error: open DRM failed (operation not permitted)
        libGL error: reverting to (slow) indirect rendering

1072 frames in 6.0 seconds   178.667 FPS



-- 
Kind regards,

M Harris     <><
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