How is the old "command" way bad for i18n? OK, maybe it's not as automatic
as a button, but Javascript can get around that, right?

-Pat

----- Original Message -----
From: "Dick Zetterberg" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, July 24, 2003 5:29 PM
Subject: [OS-webwork] Forms with multiple submit buttons - suggestion


> Hi,
>
> Every now and then somebody asks the list how to deal with forms where
they
> have multiple submit buttons. Depending on the clicked button one want
> different commands executed or different actions.
> The suggested solutions are usually to set the name of the button to
> "command" and the value to the command to execute. This only works for non
> i18n cases, and does not work if you want different actions to execute.
The
> other easy way is to use client javascript to set the form action, but
many
> people do not like that either.
>
> I have a solution where the name of the submit button is used to specify
the
> action/command to execute. Example:
>
> <form action="_wwaction_com.package.DefaultAction.action" method="POST">
>  <input type=submit name="_wwaction_com.package.MyAction" value="Localized
> message">
>  <input type=submit name="_wwaction_com.package.OtherAction!someCommand"
> value="Another message">
> </form>
>
> This is implemented in a few lines of code in the ServletDispatcher
> getActionName method that looks for the "_wwaction_" string. This means
that
> the selected action/command will also be used to look up the view that the
> dispatcher forwards to.
>
> You may note that the form's action is also specified with the _wwaction_
> syntax. This is because the submit buttons name/value is not always sent
> with the form if the user submitted using the enter key (in some
browsers).
> The other reason for it is that there should be no performance loss for
> forms that do not use this feature. The implementation needs to search the
> parameters for one starting with _wwaction_, but will only do this if the
> form action starts with _wwaction_.
>
> I suggest we add this to the WW1.x code base. Any objections to this?
>
> Cheers,
>
> Dick Zetterberg
> [EMAIL PROTECTED]
>
>
>
>
>
>
>
>
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