Acked-by: Gert Doering <[email protected]>
This is not really "high priority critical NULL pointer crash bug"
important, because due to lucky circumstances the result from
get_link_socket_info(c) on a NULL pointer is still NULL (because
&->info is the first member of the struct) - so later consumers
of *lsi will not crash ("if (lsi && lsi->...)").
It's still undefined behaviour, so let's not rely on this, and
instead only update frame parameters *here* in the modes that have
a link_sock available. Notable exception is "UDP child", but in this
case there is another call chain from multi_connection_established()
-> tls_session_update_crypto_params_do_work() -> frame_calculate_dynamic()
which will do the updating later. (Discussed at lenght with Arne on IRC):
I still find the whole session setup thing confusing (like, why is
the TCP link_socket initialized before init_instance(), and UDP child
only afterwards, leading to this situation in the first place?) - but
this is not "bugfix, 2.6" land, more "refactor for 2.7".
I have lightly tested this with GHA and the server test framework
- which does not really *verify* all these frame / overhead, just
"clients can still connect just fine, nothing crashes/fails".
Your patch has been applied to the master and release/2.6 branch.
commit 2d17869f8d9d8e27f64f1a7cd1514fbbb768807b (master)
commit 75cc2fa6e15ce806415aed33d7608b8d9cc00e36 (release/2.6)
Author: Arne Schwabe
Date: Wed Mar 1 14:44:55 2023 +0100
Only update frame calculation if we have a valid link sockets
Signed-off-by: Arne Schwabe <[email protected]>
Acked-by: Gert Doering <[email protected]>
Message-Id: <[email protected]>
URL:
https://www.mail-archive.com/[email protected]/msg26318.html
Signed-off-by: Gert Doering <[email protected]>
--
kind regards,
Gert Doering
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