*ANDROID Developer*

Location:  Glendale, CA

Phone Hire

Duration:6+ months



*Job Description*

Deliver a cross-platform (iOS and Android) mobile client and the supporting
toolset which will allow internal game studios to deliver their
Metaplace-based games on mobile devices. Major areas of work include
implementing an isometric rendering engine, client/server socket
communication, game asset bundling and loading, and implementing a UI and
animation framework to provide heads-up display and low-latency interactive
animation. A script engine will be hosted to provide client-side scripting
for low-latency interaction. A majority of this project will be porting
and/or matching existing functionality from a Flash/ActionScript 3.0 client
renderer that is used for browser-based gaming but with attention to the
resource constraints of mobile devices. The rendering engine will evolve to
support full 3D gaming.



*Responsibilities*

- Develop high-quality, high-performance mobile-optimized client and tools
features.

- Develop cross-platform code base in C++ that can be used to deliver games
on iOS and Android devices.

- Port features from browser-based Flash/ActionScript 3.0 client to
mobile-optimized C++.

- Utilize OpenGL ES for hardware-accelerated rendering.

- Use performance and instrumentation tools to ensure high-performance and
memory efficient code.

- Evaluate, choose, and justify usage of APIs and frameworks where
appropriate with the requirements of performance, working set size, etc.

- Document and communicate designs through internal wiki pages.



*Requirements*

- 2+ years of C++ and object-oriented design and development.

- 2+ years experience developing applications on iOS and/or Android.

- 1+ year of OpenGL ES development experience (for position involving the
rendering engine).

- Strong skills in performance and memory-optimization for mobile.

- Previous game development or game engine development is a very strong
plus.

- Knowledge of 3D graphics concepts and tools is a very strong plus.

- Knowledge of scripting languages and engines such as Lua and/or
JavaScript.

- Ability to read and understand ActionScript 3.0 code. Development
experience with Adobe Flash Builder 4.x and ActionScript 3.0 is desired, but
not required.

- Familiarity with data-driven layout and markup languages such as HTML5,
CSS3, XAML, XUL, etc.

- Experience with source control tools such as Subversion (SVN).




-- 
**



Warm Regards*,***

*Raman Gill*

*IDC Technologies | 1851 McCarthy Blvd. Suite 116, Milpitas, CA 95035 *

*[email protected] | 408-457-9399 ext 2044|
www.idctechnologies.com *



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