Hello Jim (and everyone else),
Thanks!
The only change that is planned is the addition of a seperate support license
for the ones demanding more support. There's no date set for when this will be
available yet.
We do not plan any changes to the normal license, neither in cost nor terms.
And it will still be free for developers and for non-commercial use.
Regards,
Karl Avedal
Jim Archer wrote:
> Karl, sounds like great news. Congrats!
>
> I'm wondering if any major changes in licensing or pricing policy are
> coming within the next several or six months?
>
> Thanks...
>
> Jim
>
> --On Thursday, December 07, 2000 1:20 PM +0100 Karl Avedal
> <[EMAIL PROTECTED]> wrote:
>
> > Hello,
> >
> > I thought it was time for some explanation on our silence.
> >
> > Alot of things are happening structually right now to the company. The
> > biggest news is probably that the company is no longer Evermind, but is
> > now called Ironflare AB, which is a new limited corporation. The owners
> > are the same so it is not a takeover or anything like that, but the new
> > company form will enable us to expand faster than the old company. We
> > will announce this officially within a few weeks.
> >
> > This will lead to a few things:
> >
> > 1. The company will become more visible, with a company website and
> > information and not just a product website with product information.
> >
> > 2. The resources of the company will increase. The problem lately has
> > been that non-development takes more and more time as we get more
> > customers. As other resources get available that do more of the business,
> > the core team will be able to focus more on development and bug-fixing.
> >
> > 3. There might still be some time of confusion left. The company
> > structure is not the only change we're going through. The expansion is
> > just starting and as it goes on, resources will initially be spent more
> > on building the organization and hiring the right people than would be
> > necessary if we didn't make the expansion. Without the expansion we would
> > however be lost eventually as we would hit a brick wall without the
> > necessary resources.
> >
> > I will try to keep you posted on these developments and I want to
> > reassure you that we are not gone, but quite the opposite, we are making
> > a move to become more aggressive in the future, but it has made us less
> > visible for some time and has hurt the product development and release
> > cycle, and it is likely to do so from time to time as we go ahead. A new
> > release with a few fixes shouldn't be far away now though.
> >
> > Regards,
> > Karl Avedal
> >