> > they Even better, utilising the fact that HTML browsers will ignore > > tags don't understand, that opens up unlimited extensibility through > > custom tags and Flash-only CSS tags. > > Perhaps some of these concepts could be built into deng 2 as > extensions, when flash 8 comes along.
DENG is quite extensible. It's a snap to plug in new namespaces (you can "invent" namespaces, or use existing ones, like MXML's for examle, or XUL's), as well as custom CSS extensions (you could stay completely compliant, if you define a mediatype "flash", or "deng", and put your custom CSS rules inside @media rules or something - or use CSS3 namespace notation for selectors) > Something the css and xhtml route is lacking is layout managers. For > me they are the key. box, grid, bag, spring etc. I started on layout > mangers and manged to create a spring layout manger by following the > concepts in java. This can be used to implement the other layout > managers like box and grid. If we could mix blocks of xhtml, attach > symbols, and have flexible layout options using diff layout manager > tags i would be in heaven. XUL could be used as layout manager. You don't even need to implement the full XUL spec (Flex uses XUL elements, XAML uses XUL elements...). XUL is designed to work hand in hand with existing W3C technologies like XHTML or XForms. XHTML 2.0 also introduces some sweet new things (for example, XForms and XFrames will be integrated into the XHTML 2.0 namespace), together with CSS3 it addresses many UI needs that HTML was missing. If you then put XUL around that, you'll have pretty much all you'll ever need as RIA developer. If not, well spice it up with SVG, SMIL and XML Events, et voila. That's where i want to get with DENG 2.0, and i am pretty confident that it will actually run with a decent performance. cheers, claus. _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
