Mark Winterhalder wrote:
from: http://script.com.ua/dev/materials.php?id=11

Wow. Nice list.

ASSetNative(o, 1100,
"8getPixel,8setPixel,8fillRect,8copyPixels,8applyFilter,8scroll,8threshold,8draw,8pixelDissolve,8getPixel32,8setPixel32,8floodFill,8getColorBoundsRect,8perlinNoise,8colorTransform,8hitTest,8paletteMap,8merge,8noise,8copyChannel,8clone,8dispose,8generateFilterRect",
1);

Ok, if they leave perlinNoise in there, i'll freak out. One use's perlin noise to create realistic textures - if this is embedded into the player, as a fast function, procedural textures for flash may not be far behind. Pretty cool.

j

--
jos yule
Digital Hyakugei

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