it would be cool because of the bugs.
what about implementing both fscommand and geturl ?.

i ve a problem with a long running pathfinding code, too.
i call the pathfindingclip it calculates and reports  back to js.
i m stopping the mainloop after 8 s and recalling it 100 ms later
with setinterval to break the call stack.
otherwise the player would ask the user to deactivate the script.
this works great .. but sometimes the player asks again
i thought maybe the proxy call + the first 8 s pathfinding code would be too long
so i tried to break befor the first subroutine.
(btw i dont know when the dialog is fired but i observed it and think after 12 s in one callstack ??)
the result was working but not successful calling the js method.
nothing really changed at all
instead of a method call there is a setinterval
any ideas ?

thanks for any help and best regards
   Martin Schnabel

Mike Chambers wrote:

There are some issues associated with using getURL rather  than FSCommand.
We are currently exploring the possibility  of switching to FSCommand (which
would fix several bugs), but  it exposes some additional issues.
Specifically, your Flash  content may have to have a hard-coded id/name in
order for us  to reliably receive calls from Flash across browsers and
platforms.  How would you guys feel about that?

mike chambers

[EMAIL PROTECTED]



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