Hi Mark,
normally that would work, but if you want to swfmill to link assets in the library to classes then you have to compile them first
Exactly -- this is the method I prefer to use :)
More info on the Natural Entry Point Method: http://flashant.org/index.php?p=408&more=1&c=1 Aral _______________________________________________ osflash mailing list osflash@osflash.org http://osflash.org/mailman/listinfo/osflash_osflash.org