Hi guys,
OK, burak has sent me a fix.
For those interested - the issue is this.
ASV exports the classes in 2 different forms - one on frame 0, just
for definition, with an initclip, and then again on frame 1, with an
initclip and an Object.registerClass statement. For example:
Frame 0:
#initclip
if (!_global.libAS2) {
_global.libAS2 = new Object ();
}
if (!_global.libAS2.controls) {
_global.libAS2.controls = new Object ();
}
if (!_global.libAS2.controls.VScrollBar) {
................................code continues on...............................
Frame 1:
#initclip 2
Object.registerClass("scrollBar", libAS2.controls.VScrollBar);
if (!_global.libAS2) {
_global.libAS2 = new Object ();
}
if (!_global.libAS2.controls) {
_global.libAS2.controls = new Object ();
}
if (!_global.libAS2.controls.VScrollBar) {
................................code continues on...............................
In order to get it to work in a movieclip which is designed to have
the class attached via linkage, paste the Frame 0 version of the class
(or #include it) into the first frame of the movieclip, and add the
second line from the frame 1 version, in our case:
Object.registerClass("scrollBar", libAS2.controls.VScrollBar);
at the end of the class, just before the #endinitclip. Then they seem
to work identically to the AS2 versions.
This is a great find, because it means we can now write components &
classes in AS2, and easily, reliably port them to AS1 with virtually
no human effort.
Thanks Burak!
Alias
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