Well said Martin, If we don't need clustered, load balanced remote objects then J2EE is overkill, spring would be better and it runs in any J2EE container. I don't know much of anything about FCS but once we get some requirements down we can come up with interfaces and worry about language later. I also do a lot of UML, use cases, domain models, seq diagrams, I use the iconix process which is a reduced rational approach so if once we start getting requirements I can help organize that stuff so we can break development into logical modular pieces.
I may need a braindump of FCS from someone sometime (john) so we can do that on the phone sometime if the projects gets rolling. I do have 3 projects right now as well as a full time job (we just got another adult swim show so I have to get our damn website updated :) ) but I should be able to put in some decent amount of work. Cheers, Grant -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Martin Wood Sent: Tuesday, August 30, 2005 9:05 PM To: Open Source Flash Mailing List Subject: Re: [osflash] New Flash Comm Open source project - line starts here I think you mean JBoss and/or Spring, theres some fire out there on the internet when you search for the two together ;) Anyway, im willing to chip in with what i can, i spend a lot of time doing back end java work (with spring :), but would like to see the effort being as language / platform neutral as possible. Obviously it will head towards where the expertise lies, but I think it would be useful to provide a 'reference implementation' in whatever language, but architected to make it easily portable. Sounds like youre a good architecture man Grant. :) I guess the major architectural issues of the component parts of FCS will have been dealt with to a large degree, so looking at existing architectures and implementations for inspirations may be a good start. Really, the work on reverse engineering the protocol could be done in parallel with the design of the system itself. We know *what* the system should do, just not exactly how it talks to the player. like i said, i'll offer what i can, ideas, research, design, code etc. martin _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
