> you could help make swfmill better by reporting bugs. Of course, but I only did a simple test as outlined to check my swf would still work. It didnt as it came up with the dreaded "you got a script thats about to kill your CPU etc" message box. This is a massive swf that results in a very large xml doc when run through swf2xml so trying to spot where the problem lies could be very time consuming. If I get that time, I will of course look into it.
> to import a font, you need a simple xml file and transform it with > "swfmill simple <xml> <swf>". if that results in a broken swf, please > do send me your testcase. Sure, this works fine. This unfortunaly doesnt help me. I have is a large actionscript based project that uses mtasc with the -keep option and an swf created with flash which has the library elements (many components - MM and my own). Hence wanting a utility to 'inject' the font to my mtasc output swf. My initial idea was to take my resulting swf, do an swf2xml, add the font element and then do an xml2swf. Like I mentioned though, without touching the xml and doing the xml2swf, I had a problem. > from what i know, there's also ft2sswf (freetype to SSWF, part of > sswf[1]), but you'd also need a second step to convert the sswf to > binary SWF. i know of no tool that can "inject" a truetype font into > an existing SWF, but i have been thinking to have swfmill support > simple conversions (ttf2swf, png2swf, jpeg2swf) without the need to > write SWFML files. I came across font2swf but agian, no way to combine/inject. Looks like I'll be having to write a utility to do this then. _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
