This has been on my mind for a while and I just want to find out some more info. I watched the Microsoft Sparkle demo here
http://channel9.msdn.com/ShowPost.aspx?PostID=115493
and wondered if it is possible to do the following with Flash.

Most of my own work is very UI centric. I am not having to write tons of engine code or such like. Instead my problems revolve around User Interfaces and changing them quickly. Because of this doing things on the time line sucks. Code is so much more flexible. Due to this most of the UI's I produce are code based e.g. each view may be a separate class. Now in sparkle what you see on the timeline is also available in code. Not nice code, as far as I can see editing XAML full time is only for masochists, but still there is code and if you change it the changes are reflected in the timeline. Now this would be incredibly useful for me in Flash. If I could build a UI on the timeline where I have nice things like being able to snap buttons to gridlines and then at the press of a button have an Actionscript representation of the view. Well that would be awesome and a massive time saver.

Does this type of tool already exist for Flash?

At the moment all I can do is build the UI in code. I can then use Xray to move bits about till it looks right. But changes in Xray need to be manually copied over by hand onto my code. And this fundamentally appears to be a task that could be automatic. I can there being some tough problems to deal with here. For example sparkle just has to produce XAML, but this app would need to produce flat scripts, or classes and then there is the issue of the best way it can produce classes, etc.

Any thoughts?

Nigel
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