Chris Norris <[EMAIL PROTECTED]> wrote:
> What's the best way to wait a 1/2 second or so?

Something like this?

this.onEnterFrame = function() {
        var t = this.getBytesTotal();
        var l = this.getBytesLoaded();
        if (l == t && t>8) {
                delete this.onEnterFrame;
                this.id = setInterval(function (self) {
                        if (Stage.width <= 0 || Stage.height <= 0) {
                                return;
                        }
                        clearInterval(self.id);
                        yourFunctionHere();
                }, 500, this);
        }
};



--
nybras

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