Which component library are you guys talking about, it sounds good.

Jim

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Karam
Sent: 03 November 2005 19:14
To: 'Open Source Flash Mailing List'
Subject: Re: [osflash] Component Library

Hi Gregor,

The component library now works the way you describe with a few simple
modifications. I will post the new codebase at the original url shortly.
Also, I have been contacted by 2 gracious programmers. We should have our
initial posting soon. Thank you for your input and attention!

Best,
David 



-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Gregor Frey
Sent: Monday, October 10, 2005 11:49 AM
To: Open Source Flash Mailing List
Subject: Re: [osflash] Component Library

Hi David,
this sounds good, it will make the whole library more flexible.
By the way: I was able to compile your lib (does it have a name?) and run
the example application without any problems.
I noticed that instead of subclassing MovieClip (as the MM components
do) you used delegation to the parent mc. Of course this has a lot of
advantages. But I missed a convenient way to attach a mc to a Panel. Do you
think it would make sense to have such a convenience method in the Panel and
its subclasses?
Ciao
Gregor



>
>Hi David,
>can your components be used outside the whole application framework?
>I tried
>
>        var menuBar:MenuBar = new MenuBar();
>        var gameMenu:Menu = new Menu("Spielmenü");
>        var exitItem:MenuItem = new MenuItem("Schluß");
>        gameMenu.addOption(exitItem);
>        menuBar.addMenu(gameMenu);
>        menuBar.paint();
>       
>But this doesn't show me a thing.
>Ciao
>Gregor




http://posttool.com/as2components


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