Work's great now!
Thanks!

-----Ursprüngliche Nachricht-----
Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Nicolas Cannasse
Gesendet: Dienstag, 29. November 2005 17:25
An: Open Source Flash Mailing List
Betreff: Re: [osflash] MTASC 1.11 Stable Released

> Hi Nicolas,
> 
> I'm playing around with the typed arrays - thanks for this great feature!
> 
> Somehow I cannot construct such an array although you are writing:
> "Please be also careful when initializing your Array since you can still use 
> any Array to initialize it".
> 
> var list : /*Number*/ Array = new Array();
> var list : /*Number*/ Array = [];
> var list : /*Number*/ Array = list2;
> 
> Result in all cases; [...]characters 30-X : type error Array should be 
> #Number.Array
> 
> And I think it's a little pity that you have to write the type full 
> qualified...
> 
> import a.Clazz;
> [...]
> var list : /*Clazz*/ Array;   <- does not work
> var list : /*a.Clazz*/ Array;
> 
> Can you help?

Two good reports :)

I fixed both of them.

You can now initialize or assign an array with both  new Array() and any 
literal array [a,b,c] (in that case be careful because no check is done 
that type(a) == type(array)).

And also, classes are using imports lookup.

I updated the 1.11 zip file with theses fixes. Since it's not a major 
problem I didn't change the version number. Please update and check 
everything is ok by now.

Nicolas


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