Hello! I look to use Flash as an authoring tool for a 2D game. So, can anyone suggest a Flash Player that:
- should come with source code in C++ - should compile at least on Win32 platform - should be hardware accelerated (DirectX/OpenGL) - should support anti-aliasing - just minimal features support is enough. basically, just vector graphics, graphic symbols and timeline animation - but those basic features should be stable and consistent - no movie clips, no interactivity, no sound, no scripting and no other advanced features are required Or probably some hints on how to build such a player rapidly. Thanks in advance! Haaf. -- Relish Games www.relishgames.com _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
