Hi
>>The code is part of a 3D-engine. Array-access is supposed to be faster then
>>Object-prop-access (did some testing on it).

Are you sure ? Because I've made some tests too when I've developped
matrix and vector class of sandy ( 3D engine available here :
http://www.osflash.org/sandy ), but my tests showed that Array access
is much slower.

Have you got an example ?
THanks
THomas

2005/11/29, David Karam <[EMAIL PROTECTED]>:
> Interesting. Good to know... Good luck.
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Tim Knip
> Sent: Monday, November 28, 2005 1:26 PM
> To: 'Open Source Flash Mailing List'
> Subject: Re: [osflash] class extends Array woes
>
> > Why are you extending Array? Why not have a class with 3 fields: x, y, z?
>
> The code is part of a 3D-engine. Array-access is supposed to be faster then
> Object-prop-access (did some testing on it).
>
> Essence: code works in 7 but not in 8... why?
>
> Btw: I agree that extending Array is bit silly... :-) T
>
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens
> David Karam
> Verzonden: maandag 28 november 2005 22:17
> Aan: 'Open Source Flash Mailing List'
> Onderwerp: Re: [osflash] class extends Array woes
>
> Why are you extending Array? Why not have a class with 3 fields: x, y, z?
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Tim Knip
> Sent: Monday, November 28, 2005 12:49 PM
> To: 'Open Source Flash Mailing List'
> Subject: [osflash] class extends Array woes
>
> Hi list,
>
> Sorry for this slight OT post, but I'm going nuts:
> I have a class extending Array:
>
> - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + class Vec3D
> extends Array {
>        function Vec3D(x, y, z) {
>                this[0] = x;    this[1] = y;    this[2] = z;
>        }
> }
>
> - - - - - - - - - - - - - - - - - -
> var v:Vec3D = new Vec3D(0,0,0);
>
> v[0] += 100;  // result as expected: 100 v[1] += 100;  // NaN in F8 !!???
> works in F7 v[2] += 100;  // NaN in F8 !!??? Works in F8
>
> - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - +
>
> Am I doing something *really* stupid here?
> Or did something change in F8 (must be, cause works in 7)?
>
> Thanks,
> Tim Knip
>
>
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens
> Nicolas Cannasse
> Verzonden: maandag 28 november 2005 17:29
> Aan: Open Source Flash Mailing List
> Onderwerp: Re: [osflash] Using components in FAME development
>
> Igor V. Sadovskiy wrote:
> > Hello Justin.
> >
> > I have the same issue.
> >
> > I've reported it to Nicolas about a month ago and it's already in his
> > TODO list. But it seems he is working on HaXe now and have no a lot of
> > time to work on MTASC's fixes...
> >
> > Igor
>
> Just took some time to fix it on CVS :)
>
> Nicolas
>
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