Great!

Just started using v1.2 today.
I love it!

Thanx Arnoud


-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens
Geoff Stearns
Verzonden: dinsdag 17 januari 2006 19:56
Aan: Open Source Flash Mailing List
Onderwerp: Re: [osflash] FlashObject 1.3 RC2

well it looks like it was pretty good, so i released it.

if you are using flashobject in your projects you should consider 
upgrading - if you had version 1.2 or later you shouldn't have to change 
any code on the pages, just drop in the new flashobject.js file and enjoy :)

http://blog.deconcept.com/flashobject/

release notes:
http://blog.deconcept.com/2006/01/17/flashobject-1-3-released/

Geoff Stearns wrote:
> Hey all, I've been busy making a few updates to FlashObject, and I'd 
> like to give the list a look first if anyone is interested before i 
> release it. (and also hopefully have you all test it out to make sure i 
> don't have any huge bugs :))
>
> here's the sneak preview url:
>
> http://blog.deconcept.com/flashobject1.3/
> direct download link:
> http://blog.deconcept.com/flashobject1.3/flashobject1-3.zip
>
> new stuff is as follows:
>
> [Changed] When calling FlashObject.write() you can now pass an 
> HTMLElement reference. Previously you needed to pass a string (the Id of 
> the element to write the Flash content to)
>
> [Changed] Made changes to the plugin detection routine that would cause 
> a crash in browsers running certain versions of the Flash plugin. Read a 
> comprehensive description of the issue and the fix.
>
(http://blog.deconcept.com/2006/01/11/getvariable-setvariable-crash-internet
-explorer-flash-6/)
>
> [New] You may now specify a specific URL to redirect the user to after 
> they complete an ExpressInstall process. Previously the script would 
> always redirect them to the page the Flash movie was embedded in, but 
> when using a popup window this is not always the best solution. See the 
> ExpressInstall section of the FlashObject page for more information.
>
> [New] I've used Dojo Shrinksafe to strip out the extra space in the 
> flashobject.js file. FlashObject now weighs in at just a hair over 6kb. 
> Super tiny! The FlashObject 'source code' (un-shunken Javascript) is 
> included in the FlashObject zip file in the 'source' folder. I also made 
> a number of small syntax changes to reduce the size even more.
> --
>
> not really a ton of new stuff.. the big new thing is integration with 
> the JS integration kit (or at least a modified version) - it makes it 
> crazy simple to add js communication to your flash movies... but that 
> will be coming later (maybe next week? who knows!)
>
> anyway, have a look, let me know if you find bugs.
>
>
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>   

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