sounds like maybe you just forgot to pass the uid into the flash movie 
in the object tag?

as a side note, if you are feeling saucy you could try out the js kit 
integrated with FlashObject that i put together...

it's not 100% tested, but all the basic functionality seems to work great...

you can grab the zip here:
http://blog.deconcept.com/code/intkit/fo_integrationkit.html




John Grden wrote:
> First, it rocks - for the first time, I've been able to use Xray to 
> debug Javascript ;) 
>
> Though, alas, I do have one problem. 
>
> Firefox = works great
> IE = I can make calls from JS -> AS, but not the reverse.
>
> I've read the instructions 20 times, double checked etc, but I can't 
> see to successfully make a call from AS -> JS from IE.
>
> The ONLY difference in my setup as compared to the instructions is 
> that I don't use this block to create my flash object:
>
> <script type="text/javascript">
>     var tag = new FlashTag('/path/to/flashContent.swf', 300, 300); // last 
> two arguments are height and width
>     tag.setFlashvars('lcId='+uid);
>     tag.write
> (document);
> </script>
> I actually hardcode the UID into my flash movie. 
>
> Anyone know what the top 3 reasons might be why it's not working in IE6?
>
> Nice job on this btw - I was completely sold when I saw that I could 
> pass complex objects back to Xray as well as execute Javascript calls 
> FROM Xray to test the page.
>
> -- 
> John Grden - Blitz
> ------------------------------------------------------------------------
>
> _______________________________________________
> osflash mailing list
> [email protected]
> http://osflash.org/mailman/listinfo/osflash_osflash.org
>   

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