hi,

sometime they are critical, sometime not.
General rule is: tags cannot refer to others not yet available.

E.g. if you have a sprite containing an image (<= swf7), you must include:

- defineBits/jpeg...
- defineShape... that bound image as clipped fill or something else (e.g. 
tiled fill)
- defineSprite...
- placeObject... in defineSprite
- [placeObject in master timeline] | [import/exportAssets]

showframe must be the last of every frame (empty frame included)

:)
Jaco

----- Original Message ----- 
From: "Tim Knip" <[EMAIL PROTECTED]>
To: "'Open Source Flash Mailing List'" <[email protected]>
Sent: Wednesday, February 08, 2006 4:33 PM
Subject: Re: [osflash] Ming - my first compiler - some questions...


Thanks all,

Another thing: is the sequence in which tags appear in swf relevant for
#initclip to initialize ok?

MTASC swf looks like:
DEFINESPRITE id=1
SWF_EXPORTASSETS "__Packages.Main"
SWF_INITACTION
SWF_DOACTION
SWF_SHOWFRAME

MING swf looks like:
SWF_INITACTION
SWF_DOACTION
DEFINESPRITE id=1
SWF_EXPORTASSETS "__Packages.Main"
SWF_SHOWFRAME

Ming always adds exports 'last'... My guess is that the sequence of tags
*is* relevant, but can anyone confirm?

Tim

-----Oorspronkelijk bericht-----
Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens
erixtekila
Verzonden: woensdag 8 februari 2006 12:01
Aan: Open Source Flash Mailing List
Onderwerp: Re: [osflash] Ming - my first compiler - some questions...


Le 8 févr. 06, à 10:28, Zárate a écrit :

> Hello,
>
> Why don't take a look to Mikrokosmos?
>
> http://www.pixeldump.org/mk/
> http://www.pixeldump.org/mk/site_tpl/mk_presentation.php
>
> I didn't have time yet to test it, but it looks fine.

It is fine to embed asset in a swf container, not to add classes for
now.


BTW, it's a nice work that works fine here.

Cheers.
-----------
erixtekila
http://blog.v-i-a.net/

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