Just thought I would post to this list to let people know about the Fuse 1.1 beta - it just requires a few hours of bug/ feature testing, and gets you in on the next generation of flash tweening. (For people who aren't aware of Fuse, it's the latest official update to the zigo tween engine, this time it's clean static as2. Fuse is an extension to the engine that can really simplify any procedural code in your classes, it acts as an event and tween sequencer with a highly compact and legible syntax.)
Here's what I just posted to flashcoders about the beta: Yes, this project is a work in progress and undergoing rapid improvements, but later this month a very solid, mature, stable release will cap things off. Fuse 1.1 is currently in Beta. It contains a ton of great new features like FuseFMP for easy BitmapFilter management & tweening. Most importantly v1.1 is broken down into a new class structure that will enable developers to exclude Shortcuts and PennerEasing classes, for instance if they don't extend prototypes or prefer to use mx.transitions easing classes instead. Fuse 1.1 will also be useable as a standalone timed event-broacaster / method-call sequencer, without the use of a tween engine if that's what fits your project. Yet another configuration will enable the use of Fuse's "object syntax" with the ZigoEngine without importing the Fuse class. So it's entirely flexible and lets you include/exclude the features you want. (Plus it's a lot more efficient than v1.0.) If you're interested in getting on the beta team for Fuse 1.1 please write me offlist. (about 100 people are currently testing it, and Fuse is now being used in over 50 countries around the world!) The Beta just requires a time commitment of several hours of feature and bug testing. See you at FF Seattle, - Moses _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
