I've been spending some time looking and playing with most of the 
frameworks Regina talks about in the original thread. Here is the list 
that i've been working with:


- EnFlash
   http://www.asual.com/enflash/
- SMX components
   http://www.sourcesecure.co.uk/trac/bbc/smx/
  (well, there are the BBC projects... any more examples?)
- ISSY (was UI0)
   http://izzy.tigris.org (http://posttool.com/as2components/)
- ActionStep
   http://www.actionstep.org

In thinking about GUI's, i've been trying to put together a minimum 
requirement list - what are the functions a GUI _must_ have to be 
competitive/useful to Flash developers?

Focus Handling? Ease of skinning via MC's (with all the trade offs that 
means)? Data binding? What set of widgets? Simple to use API (this is a 
bit contentious i know) - how about familiar programming model (ie more 
like v2 or v1 components)?

Here are Regina's list of widgets - what is a _must_ have for a 
_minimal_ set of useful widgets?

- CheckBox
- RadioButton
- ScrollBar
- ComboBox
- TextInput
- Button
- ToolTip

Thanks!
j


-- 
Jos Yule
Digital Hyakugei

"Machines take me by surprise with great frequency."
- Alan Turing

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