> I've just finished making a pretty big site for a client of mine, we're > build up an isometric 3d world with small png animations everywhere (350+ > png's).
If you can use Flash Player 8, have a look at the flash.display.BitmapData API and draw all your not-animate PNG into one big bitmap. If all you clips are animated, then removing them is surely the best way to stop them eating CPU. Nicolas _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
