> I've just finished making a pretty big site for a client of mine, we're
> build up an isometric 3d world with small png animations everywhere (350+
> png's).

If you can use Flash Player 8, have a look at the
flash.display.BitmapData API and draw all your not-animate PNG into one
big bitmap. If all you clips are animated, then removing them is surely
the best way to stop them eating CPU.

Nicolas

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