Hi list.
I've tried to use a Label component in my test application, like:
import mx.transitions.Tween;
import mx.transitions.easing.*;
import Array;
import mx.controls.Label;
class Menu extends MovieClip {
var QuadradoAnim:MovieClip;
var anyMaxDepth:Number = 1000;
function Menu() {
//nice
}
//temporarily way to not use 'this.getNextHighestDepth()' which does not work
well with V2 components you all know that =P
function maxDepth():Number {
return (this.anyMaxDepth++);
}
//creates the MovieClip which I use as Button
function criaBotao(iterador:Number):MovieClip {
var mcBotao:MovieClip = _root.createEmptyMovieClip("botao"+iterador,
this.maxDepth());
mcBotao.createClassObject(Label, "label1", this.maxDepth(), {_x:0,
_y:0, text:"test:"});
//createTextField(name, depth , X, Y, width, height);
//mcBotao.createTextField("label1", this.maxDepth(), 0, 0, 142, 22.1);
mcBotao.label1._width = 142;
mcBotao.label1._height = 22.1;
return(mcBotao);
}
...
the text never appears don't know what I am doing wrong..
I tried to use just
_root.createClassObject(Label, "label1", this.maxDepth(), {_x:0, _y:0,
text:"test:"});
in the onLoad() Method and mouse changes when I pass over the label, but text
simply does not appear;
Yes I put the Label in the swfmill library (I am using just mtasc+swfmill).
when I tried to took off the Label and use a TextField instead it worked
normally.
is there a bug or anything about the Label.text?
thanks for any help..
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