Hello Nicolas, thanks once again.

Those are good news. I'll definitely try Haxe when there is a solution for
this:

>Yes mod_neko is needed for haXe/Server.
>We are planning something for people that don't have a web server but
nothing ready yet.

(or if, in the meanwhile, I win the lottery, and have the possibility to
acquire my own server :D)

I wish a prosperous future to haXe. We all wish, for the sake of our mental
sanity :)

João Saleiro


-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Nicolas Cannasse
Sent: segunda-feira, 5 de Junho de 2006 9:14
To: Open Source Flash Mailing List
Subject: Re: [osflash] Questions about haxe (following Important questions
for future robust web-applications development)

> Nicolas, i'm almost convinced! :o)

Hehe ;) One more !

> Just a few quick questions:
> 
> 
> 1-Everything in AS2 is doable with Haxe? 

Yes

> 2-Can I use Flash 8 BitmapData classes? 

Yes

> 3- And flash.filters? 

Yes

> 4-... and Tween classes?

You can either compile them in AS2 and include them in your SWF Library (see
"using AS2 from haXe" : http://haxe.org/tutos/haxe_as2) or port them from
AS2 to haXe.

> 5-If you want an "Haxe application" running on a general web hosting 
> (like, for example, www.icdsoft.com), is there anything they must have 
> (mod_neko installed, for example)? Normally they are very conservative 
> on changing configuration (even little things), so normally I use 
> technologies that are usually installed by default, because I can't 
> afford to have my own web server.

Yes mod_neko is needed for haXe/Server.
We are planning something for people that don't have a web server but
nothing ready yet.

> 6-And If I want it running on IIS for development (sometimes I have to 
> use .NET, so I prefer IIS over apache on Windows because there's no 
> need on having two http servers for development)...? mod_neko is already
ported?

Mod_neko is not available for IIS. If you have some C knowledge you can do
the port (not big : 3 files , 18 K). It's usable for Apache 1.3 and a patch
is available for Apache 2.0

> 7-What are the weak points of Haxe? (tricky question)

- No IIS for mod_neko :)
- No IDE yet (but FlashDevelop support haXe)
- No UI components yet (but you can use ASWing/ActionStep AS2 versions from
haXe, and I think there are plans to port some of theses to haXe)
- No Flash9 compilation right now

Of course, this is normal since haXe is still young and I'm expected each of
theses points to be fixed in the upcoming weeks.

Nicolas

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