I've tried to load the SWF as an asset. The video player is structured
in a singleton class, so I can set global values like
VideoPlayer.PLAY(); or VideoPlayer.MEDIA = "";, well when I load the
SWF the singleton methods aren't pointing to the write instances, so I
get failure to interact with the API.

I suppose I could take the time to resolve the mystery, but I'm sort
of pressed for time.

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