Chris Allen wrote:
> Well I prefer an Eclipse solution for all the reasons that Carlos
> mentions below. Plus it allows me to program in multiple languages
> without switching to another tool.
>   
agreed!
> Anyway, I think that the ideal ActionScript editor that's going to
> make everyone happy doesn't exist, nor can it ever exist. It totally
> depends on your preference and what you are doing.
>   
agreed!
> Keith, Eclipse rocks and you know it! :-P (We have this discussion way
> too often)
>
> John, I know that you were using FlashDevelop before you started
> working with me on our current project. Don't you find that the
> integration with Perforce, XML editing, and the Ant support with
> Eclipse makes it easier to work as a team?
>   
my goodness! agreed!~ :P
> -Chris
>
> On 8/31/06, Carlos Rovira <[EMAIL PROTECTED]> wrote:
>   
>> First of all I like boths solutions FD and the Eclipse based solutions.
>>
>> For me, the IDE's selection is based on the kind of work i'm doing. Eclipse
>> is created to handle large projects normaly created in the big enterprise by
>> a large team of developers.
>>
>> FlashDevelop should be the best solution for alone developers since they may
>> manage all the things in his only one-person-project.
>>
>> It's difficult to promote Flash/Flex Technologies in the enterprise without
>> having tools like FlexBuilder, ASDT or FDT. This tools allows some kind of
>> methodologies that makes people in the team goes in the same direction and
>> measure times more easily and handle deviations. You should think that they
>> came from other IDE's like NetBeans, Eclipse, IntelliJ, etc... and is what
>> they expect to see in front of you.
>>
>> So, it's a matter of what's you focus. Are you alone? or maybe, are you
>> responsible of promote a development enviroment in an enterprise and a
>> methodology of work that should work in most cases (not only Flash
>> related)?. IMHO, that's some of the question many people should handle to
>> choose one solution or another.
>>
>> Finally, I think It's really great to have diferent solutions suited for
>> diferent kinds of developers and enterprises.
>>
>>
>>
>> On 8/31/06, Keith Peters <[EMAIL PROTECTED]> wrote:
>>     
>>>
>>>
>>>
>>>
>>> Well, it's probably no secret that I'm practically FlashDevelop's poster
>>>       
>> boy. J
>>     
>>>
>>> If you are on windows, nothing beats its bang for the buck. It was built
>>>       
>> from the ground up for AS2 and already has the best AS3 and MXML support
>> outside of Flex Builder 2, and that's just a patch until FD3 is released.
>> Free, open source, under very active development, developers are very
>> responsive and often add features or fixes within a day or two of hearing
>> the request. Of course, the lack of Mac support is a downside, and those of
>> you who drank the Eclipse kool-aid won't hear any of it anyway. J (Just
>> kidding, I know Eclipse rocks, but some people get a real attitude about
>> it.)
>>     
>>>
>>> I know a lot of people are rooting for an OSX version of FD. I don't know
>>>       
>> what kind of effort it would take to get that going, but I'd like to see it,
>> as I can see a MacBook Pro in my future.
>>     
>>>
>>> Keith
>>>
>>>
>>>
>>> ________________________________
>>>       
>>> From: [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] On
>>>       
>> Behalf Of John Grden
>>     
>>> Sent: Wednesday, August 30, 2006 8:20 PM
>>> To: [EMAIL PROTECTED]; Open Source Flash Mailing List
>>> Subject: Re: [osflash] ASDT or FlashDevelop
>>>
>>>
>>>
>>>
>>>
>>> Personally, I love FlashDevelop.  I thought I loved it with the as2 stuff
>>>       
>> I have to do, but now with using it for AS3, I'm even more impressed at how
>> everyone put together the tools to make it useful for managing a flex app.
>>     
>>>
>>>
>>>
>>> I have no idea what it would take to make it cross platform compatible,
>>>       
>> but I think it's a very strong app.
>>     
>>> my 2cents
>>>
>>>
>>>
>>>
>>>
>>> jpg
>>>
>>>
>>>
>>>
>>> On 8/30/06, Weyert de Boer <[EMAIL PROTECTED]> wrote:
>>>
>>> Hello all,
>>>
>>> I would love to know which IDE everybody would be prefer. I would prefer
>>> FlashDevelop myself because it's using th .NET Framework mainly because
>>> I have more experience with .NET and component development for this.
>>>
>>> Aral, would it be possible that some people do some serious poll (on
>>> osflash.org and/or their blogs) which IDE people will prefer, and if
>>> their would be a .NET ide (mono ready) would people use it?
>>>
>>> Let's state it if anyone here would help me writing the documentation
>>> for the application, and help me test the application and/or tell me
>>> it's starting to rock. I wouldn't mind:
>>>
>>>    1. To continue development of the existing ASDT project;
>>>          which would require me to learning the internals of Eclipse
>>>    2. Help out the friends at FlashDevelop to make kick ass under
>>> MacOSX PowerPC (no Intel yet)
>>>    3. Continue my ScriptMagic project by adding AS* support and finish
>>> my .NET port
>>>
>>> I would like to do some more development in C#/Java one day in the
>>>       
>> weekend.
>>     
>>> Yours,
>>> Weyert de Boer
>>>
>>> _______________________________________________
>>> osflash mailing list
>>> [email protected]
>>> http://osflash.org/mailman/listinfo/osflash_osflash.org
>>>
>>>
>>>
>>>
>>> --
>>> [  JPG  ]
>>>
>>>
>>> _______________________________________________
>>>       
>> osflash mailing list
>> [email protected]
>>  http://osflash.org/mailman/listinfo/osflash_osflash.org
>>
>>
>>
>>
>>
>>
>> --
>> ::| Carlos Rovira
>> ::| http://www.carlosrovira.com
>> _______________________________________________
>> osflash mailing list
>> [email protected]
>> http://osflash.org/mailman/listinfo/osflash_osflash.org
>>
>>
>>
>>     
>
> _______________________________________________
> osflash mailing list
> [email protected]
> http://osflash.org/mailman/listinfo/osflash_osflash.org
>   



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