Chris Allen wrote: > Well I prefer an Eclipse solution for all the reasons that Carlos > mentions below. Plus it allows me to program in multiple languages > without switching to another tool. > agreed! > Anyway, I think that the ideal ActionScript editor that's going to > make everyone happy doesn't exist, nor can it ever exist. It totally > depends on your preference and what you are doing. > agreed! > Keith, Eclipse rocks and you know it! :-P (We have this discussion way > too often) > > John, I know that you were using FlashDevelop before you started > working with me on our current project. Don't you find that the > integration with Perforce, XML editing, and the Ant support with > Eclipse makes it easier to work as a team? > my goodness! agreed!~ :P > -Chris > > On 8/31/06, Carlos Rovira <[EMAIL PROTECTED]> wrote: > >> First of all I like boths solutions FD and the Eclipse based solutions. >> >> For me, the IDE's selection is based on the kind of work i'm doing. Eclipse >> is created to handle large projects normaly created in the big enterprise by >> a large team of developers. >> >> FlashDevelop should be the best solution for alone developers since they may >> manage all the things in his only one-person-project. >> >> It's difficult to promote Flash/Flex Technologies in the enterprise without >> having tools like FlexBuilder, ASDT or FDT. This tools allows some kind of >> methodologies that makes people in the team goes in the same direction and >> measure times more easily and handle deviations. You should think that they >> came from other IDE's like NetBeans, Eclipse, IntelliJ, etc... and is what >> they expect to see in front of you. >> >> So, it's a matter of what's you focus. Are you alone? or maybe, are you >> responsible of promote a development enviroment in an enterprise and a >> methodology of work that should work in most cases (not only Flash >> related)?. IMHO, that's some of the question many people should handle to >> choose one solution or another. >> >> Finally, I think It's really great to have diferent solutions suited for >> diferent kinds of developers and enterprises. >> >> >> >> On 8/31/06, Keith Peters <[EMAIL PROTECTED]> wrote: >> >>> >>> >>> >>> >>> Well, it's probably no secret that I'm practically FlashDevelop's poster >>> >> boy. J >> >>> >>> If you are on windows, nothing beats its bang for the buck. It was built >>> >> from the ground up for AS2 and already has the best AS3 and MXML support >> outside of Flex Builder 2, and that's just a patch until FD3 is released. >> Free, open source, under very active development, developers are very >> responsive and often add features or fixes within a day or two of hearing >> the request. Of course, the lack of Mac support is a downside, and those of >> you who drank the Eclipse kool-aid won't hear any of it anyway. J (Just >> kidding, I know Eclipse rocks, but some people get a real attitude about >> it.) >> >>> >>> I know a lot of people are rooting for an OSX version of FD. I don't know >>> >> what kind of effort it would take to get that going, but I'd like to see it, >> as I can see a MacBook Pro in my future. >> >>> >>> Keith >>> >>> >>> >>> ________________________________ >>> >>> From: [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] On >>> >> Behalf Of John Grden >> >>> Sent: Wednesday, August 30, 2006 8:20 PM >>> To: [EMAIL PROTECTED]; Open Source Flash Mailing List >>> Subject: Re: [osflash] ASDT or FlashDevelop >>> >>> >>> >>> >>> >>> Personally, I love FlashDevelop. I thought I loved it with the as2 stuff >>> >> I have to do, but now with using it for AS3, I'm even more impressed at how >> everyone put together the tools to make it useful for managing a flex app. >> >>> >>> >>> >>> I have no idea what it would take to make it cross platform compatible, >>> >> but I think it's a very strong app. >> >>> my 2cents >>> >>> >>> >>> >>> >>> jpg >>> >>> >>> >>> >>> On 8/30/06, Weyert de Boer <[EMAIL PROTECTED]> wrote: >>> >>> Hello all, >>> >>> I would love to know which IDE everybody would be prefer. I would prefer >>> FlashDevelop myself because it's using th .NET Framework mainly because >>> I have more experience with .NET and component development for this. >>> >>> Aral, would it be possible that some people do some serious poll (on >>> osflash.org and/or their blogs) which IDE people will prefer, and if >>> their would be a .NET ide (mono ready) would people use it? >>> >>> Let's state it if anyone here would help me writing the documentation >>> for the application, and help me test the application and/or tell me >>> it's starting to rock. I wouldn't mind: >>> >>> 1. To continue development of the existing ASDT project; >>> which would require me to learning the internals of Eclipse >>> 2. Help out the friends at FlashDevelop to make kick ass under >>> MacOSX PowerPC (no Intel yet) >>> 3. Continue my ScriptMagic project by adding AS* support and finish >>> my .NET port >>> >>> I would like to do some more development in C#/Java one day in the >>> >> weekend. >> >>> Yours, >>> Weyert de Boer >>> >>> _______________________________________________ >>> osflash mailing list >>> [email protected] >>> http://osflash.org/mailman/listinfo/osflash_osflash.org >>> >>> >>> >>> >>> -- >>> [ JPG ] >>> >>> >>> _______________________________________________ >>> >> osflash mailing list >> [email protected] >> http://osflash.org/mailman/listinfo/osflash_osflash.org >> >> >> >> >> >> >> -- >> ::| Carlos Rovira >> ::| http://www.carlosrovira.com >> _______________________________________________ >> osflash mailing list >> [email protected] >> http://osflash.org/mailman/listinfo/osflash_osflash.org >> >> >> >> > > _______________________________________________ > osflash mailing list > [email protected] > http://osflash.org/mailman/listinfo/osflash_osflash.org >
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