I'm looking for material about UML (and other development
methodologies, such as XP) applied to flash app development. I need
some methodology to efficiently document and model my system as it is
turning out into a complete mess. I've tried several times to model my
systems using UML but I often get lost (don't know what diagrams and
artifacts to use) and got straight to the code. So, what techniques you
have used that have helped you understand and mantain your system/flash
app? If anyone could share his or her experience, I would be grateful!
Thanks in advance,
Thanks in advance,
Marcelo.
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