I'm looking for material about UML (and other development methodologies, such as XP) applied to flash app development. I need some methodology to efficiently document and model my system as it is turning out into a complete mess. I've tried several times to model my systems using UML but I often get lost (don't know what diagrams and artifacts to use) and got straight to the code. So, what techniques you have used that have helped you understand and mantain your system/flash app? If anyone could share his or her experience, I would be grateful!

Thanks in advance,

Marcelo.
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