Sorry for the off topic post, but I was wondering if anyone has any
ideas on how I can solve this problem.

I am trying to dynamically modify the alpha channel on a bitmap to
build a gradient alpha.  It seems that after dropping the alpha on the
bitmap data, the color values become modified if I later increase the
alpha value.  I am figuring that this is some result of alpha
pre-multiplying or something similar.

My question is this: is there any way to be able to repeatedly rebuild
a gradient alpha on an image with out keeping a known good copy of the
image to base it on (I am trying to avoid large amounts of memory
consumption).  I have been unable to find anything with masks,
filters, or bitmap data that works.  I would greatly appreciate any
information or ideas.

Dan Shryock

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