Come on dude. Seriously. No one programs java or actionscript, or C#, etc in
emacs. Emacs comes on every linux box, but its not used for these languages.

Ok, I dont mean to be rude, obvously you do use it for flash, and there's
nothing wrong with that. But seriously, I am subscribed to almost 20 mailing
lists focused on flash and java, and I listen to people talk about what they
do and how they do it all day. I have 46000 threads in my gmail account
which covers all the mail I get on all subjects. And I got 35 hits for
emacs. For eclipse, All gmail would tell me was "thousands".


Regards,
Hank

On 12/30/06, Austin Haas <[EMAIL PROTECTED]> wrote:


Do you have any data on the installed user base of Emacs, Eclipse, and
Visual Studio?

-austin

On Sat Dec 30 12:15 , hank williams wrote:
> On 12/30/06, Austin Haas <[EMAIL PROTECTED]> wrote:
> >
> >
> >Hank, no offense, but you obviously aren't familiar with Emacs, so I
don't
> >think you should be telling people about how it works. You are
completely
> >wrong on almost every point.
> >
>
> As far as I can tell, based on your own comments, the only thing I am
wrong
> about is syntax highlighting. My bad. But that notwithstanding, one
thing
> that comes with being somewhat experienced is being able to understand
the
> features and comparative benefits of tools without needing to be an
expert
> in them. Emacs has been around long enough (certainly the early 80's
when I
> was in school) for those features and benefits and disadvantages to be
clear
> to anyone who has been in the field.
>
> And though you may not like my opinions, I think they are very much in
the
> mainstream based on the installed base of Emacs users vs Eclipse and
Visual
> Studio and all the other tools that do not derive anything from Emacs.
You
> might do better explaining why, despite the incredibly small user base
> (relative to other tools) that there are circumstances where Emacs
rocks.
>
> I totally agree with the Pragmatic Programmers. Emacs rules and it is
great
> >for any type of editing. Emacs has what are called "Major Modes" which
are
> >specific to whatever type of file you are editing. These modes
customize
> >every aspect of the editor to suit the language. I can edit html, css,
xml,
> >ActionScript, Python, and Lisp all in the same editor at the same time
and
> >have each buffer specific to the language, but at the same time many
> >familiar keybindings will work across any language.
> >
> One of the reasons that Emacs is so great and powerful is that it has
been
> >in widespread use for over 30 years and contains it's own internal
> >scripting
> >language for customization. The result is that thousands and thousands
of
> >programmers have been refining and perfecting Emacs over that time.
> >
> >It is true that Emacs has been around long before graphical editors and
it
> >does not contain a lot of the graphical features that you might expect
from
> >IDE's such as Visual Studio, but most Emacs users consider that a good
> >thing. If you can learn to stop using the mouse, you will find that you
can
> >navigate through your code and make edits much faster. Emacs has ways
of
> >jumping all over your code with just a few keystrokes that are hard to
> >imagine if you've only been using the arrow keys.
>
>
> I thoroughly caveatted my comments with not being an Emacs user. But I
> understand the "ethos" of Emacs as this has been an argument since the
early
> 80's when command lines gave way to graphical interfaces. The argument
will
> probably continue well after I am dead. There is a (thankfully) small
group
> of people that want the most geeky, non-graphical, complicated, command
line
> driven tools based on the argument that they are  "more powerful".
That's
> all this is. For this small minority, GUI's are bad. We really needn't
argue
> beyond this point.
>
> Specifically, I want to address Hank's claims:
> >
> >1. Emacs is not clunky in the least. It's more like a surgical tool for
> >programming.
>
>
> Based on everything you described, it sounds horribly clunky to me. But
this
> gets back to the GUI/non-GUI argument. Emacs people believe the GUI is
> clunky and commands are smooth. I (and most others) believe the GUI is
> smooth and command only systems are clunky. The Emacs view is not
> mainstream, though I would thoroughly agree that there is a small
minority
> of people for which it is the most comfortable way to work.
>
> 2. Emacs is not a programming language, but it does utilize a dialect of
> >Lisp as it's scripting language.
>
>
> I know I studied computer science a long time ago, but way back in the
'84
> when I took my first LISP class, it was indeed considered a programming
> language. As I understand it, the core of Emacs is LISP and most of the
> features of Emacs are built in lisp. These features are modifiable by
the
> users. I am not sure what you are disagreeing with here.
>
> 3. Emacs has incredible syntax highlighting support.
>
>
> point taken.
>
> 4. Emacs can do code completion, but I don't think that it works in the
same
> >way as some other editors. This is something that I wish it could do
> >better.
>
>
> I am sure Emacs could fry an egg too, but you basically admit whatever
it
> does in this regard is not up to snuff. And I seriously doubt it
compares in
> any way to something like java in eclipse. One of the things that people
> tend to do in these arguments is make some argument that if you stand on
> your head with one hand in your pocket and one arm extended at exactly a
45
> degree angle, you can achieve the desired result. This relates to point
1.
> which is that to achieve the desired result in Emacs would be *clunky*.
This
> is why *no one* (well very few people) code java in Emacs for example.
>
>
> Some other benefits of Emacs:
> >
> >1. I can edit files remotely via ssh, side by side with my local files.
> >2. I can easily add new editing functions, such as inserting a trace
> >method for the current function signature.
> >3. I can collapse functions to just their signatures.
> >4. Very powerful regular expression searching and replacing.
>
> 5. I can collect the trace output from my swfs directly into an emacs
> >buffer, and use all of the power of the editor there. For example, in
> >multiplayer games, I can capture the output from two players into the
same
> >buffer and use emacs regexp-highlighting functions to highlight all
> >messages
> >from one player as blue and the other as red.
>
> 6. I've also built a runtime swf profiler into Emacs.
>
> 7. Every aspect of Emacs can be customized. If there is anything that
you
> >wish could be different, you can change it. I think this is why the
> >Pragmatic Programmers recommend it.
>
>
> I don't want to design an editor. There is nothing that I could do as
well
> in my spare time that could not be done far better by a dedicated team
> totally focused on the given task. I want an editor that is designed for
> what I am doing so I don't have to customize anything. Honestly I don't
> think I am doing anything much differently than anyone else so I
shouldn't
> need much customization. This is borne out by the fact that the Eclipse
Java
> editor fit me like a glove right out of the box. No customization
needed.
>
> 8. Whenever Emacs opens a brand new file that ends in .as, I have set it
up
> >to automatically insert a bunch of boilerplate code, such as the
package
> >line, class line, constructor skeleton, and a toString method.
>
> 9. I can compile my actionscript from Emacs, using either mtasc or
mxmlc,
> >with one button. If there are any errors, Emacs will find the error in
the
> >correct file, highlight it in red, and put my cursor on it.
> >
> >...but, Emacs has literally millions of features and add-on packages
that
> >I'm still discovering every day.
> >
>
> Millions of features is *not* a benefit in most products. I think that
> includes editors. As I said in my initial post, the fact that Emacs
> is/contains a programming language means that it can definitely do
things
> that eclipse editors can't do. This is always what badly designed tools
fall
> back on. Emacs is an accretion of features, not a designed product.
> Thousands of people adding pieces a bit at a time just *can't* yield a
> seamless productivity tool for all but the most dedicated.
>
> I want something that works really well, not something where I have to
> spend a year learning a language and customizing to work well. And of
course
> as you admitted it doesn't do code completion very well. And, based on
your
> description, it doesn't do error detection as well as the Eclipse Java
> editpr either, which detects errors *as I type* and shows them to me
with
> markers on the side or the window without even compiling. When I move my
> cursor over the error marker it suggests the fix for the problem. This
may
> not be important to you, but for me (and I think most) seamless error
> detection, once you have experienced it, is something you will never
give
> up,
>
> But the bottom line may just be this: Emacs may just be for the smart
> people, and I alluded to this in my earlier email. I may not be smart
enough
> to use it effectively. I'll cop to that.
>
> But coming back to the initial question, this argument is not about
which
> editor is "better", but about which one is better for a given task, and
> whether it is best for the average programmer to only use one editor,
which
> would therefore mean not accessing what I consider to be far more
advanced
> language specific features like in eclipse or even visual studio. I
would
> definitely argue that a text based editor such as Emacs or vi is
definitely
> something that should be in your arsenal. As you correctly indicate,
there
> are things text based editors can do - like work in a terminal window
etc,
> that GUI's cant. And if you need to write code (in LISP) to do custom
> things, then you should definitely consider it for certain tasks. But
give
> up the GUI for the command line for my primary editing? Nah. I don't
code
> much in assembler these days either. The stone age just wasn't that much
> fun.
>
> Regards
> Hank

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--
Austin Haas
Pet Tomato, Inc.
http://pettomato.com

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