Hey Ben,
well you can definately do flash development without the IDE.
You can use mtasc to compile, use animation package to create animations and
other cool effects and then there is ASWing and Actionstep which are both
open source component frameworks with solid documentation. On the other hand
there is Haxe too which you can use and there are tutorials on how to use
other AS2 packages with HAXE. And finally there is flex 2 and as3 which you
can use too since there is Flash 9 support for linux. Of course openlazlo is
cool too especially since you can write code once and either create a swf
for a DHTML application.
firdosh
On 1/14/07, Cortlandt Winters <[EMAIL PROTECTED]> wrote:
Hi Ben,
Hopefully without starting a long or oversimplified comparison thread out
of this, I think Laszlo would probably be a good fit for your particular
case, with Haxe as the other most likely fit.
My reasoning is that all of the documentation and most of the email/bbs
threads assume a generic text editor rather than an IDE. A number of the
developers use emacs. You can use png's, gifs and the drawing api for any
graphics, and the higher level language stuff works well for animation. The
language is a little less consistent than flex, but it's otherwise just as
nice( and thus much nicer than any version of actionscript by itself), while
being more terse. They also have a complete set of ui components. You don't
get the as3 flash player 9 speed improvements yet, but that should happen
seamlessly at some point in the future.
Finally you can target the existing linux flash players with it. I don't
have much noodle time in with Haxe yet, but I'd say Haxe or Laszlo are
probably the move for you.
-Cort
On 1/12/07, Ben Crowell <[EMAIL PROTECTED]> wrote:
>
> I'm a linux user interested in playing around with flash and
> maybe writing an open-source flash app (a musical ear-training
> program). So far I've got mtasc working, and have compiled
> "hello world."
>
> Is it practical to do flash development without an IDE?
> Personally I've never liked working with IDEs, and just
> prefer to use emacs and make. However, every flash book I've
> looked at seems to assume you have flex. The O'Reilly
> Essential Actionscript 2.0 book describes timeline-oriented
> apps versus OOP apps, with a continuum stretching between
> the two styles. Is it more practical to work without an IDE
> if you're more toward the OOP end? I've written Java applets
> before, so that style of programming is familiar.
>
> Two other slightly tangential questions:
>
> - If my goal is to do this with only OSS tools, am I going
> to run into roadblocks? For instance, I realized that for
> sound, I need to use MP3, so I downloaded and compiled LAME,
> but that is theoretically illegal here in the U.S., I guess.
> I'm wiling to risk the Patent Police knocking on the door
> in the middle of the night, but it made me wonder whether it
> was really practical to do everything using OSS from A to Z.
> BTW, how can gnash handle audio if MP3 decoding is still under
> patent???
>
> - How practical is it to use AS3 on linux? So far mtasc seems
> really solid, and I can run flash 7 in both gnash and Adobe's
> flash 7 player in Firefox. But haxe gives the impression of
> being less mature, and I wasn't able to get the Adobe flash 9
> player to work on my ubuntu box.
>
> Thanks in advance!
>
> Ben
>
>
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