the AS3 version was made with this in mind.  You can use JUST the logger or
you can use the entire package/tool if you want.

I had thought about doing this for Xray as2 version as well.  The as2 and
as3 versions are very similar and it probably wouldn't take much work to do
this.

On 7/2/07, Marc Hughes <[EMAIL PROTECTED]> wrote:

This is something I thought of a while back.  I haven't looked into the
feasibility of this at all...

What if instead of embedding the connector in your app, you had the option
to embed your app in an XRay "player"?  So this "player" could load the XRay
connector and any other swf.


-Marc


On 7/2/07, Martin Wood-Mitrovski < [EMAIL PROTECTED]> wrote:
>
> sounds great..i'll have to try it out.
>
> Is there a way to hook xray in when compiling with mtasc but without
> loading the connector swf?
>
> the reason im asking is that for ASDT (which has a new beta available,
> i'll make
> a new post for it) its much easier for me to integrate logging systems
> by
> compiling in the necessary code, rather than getting files copied into
> the right
> place (and also removing them if the user switches to a different
> logging system)
>
> also do you have a working example of using XRay with Zero-i ? because
> i've
> already go zeroi setup for the luminic box logger.
>
> If I have to I dont mind doing some coding for either xray or zeroi (or
> both) to
> get the whole show running, i just need to know what im facing.
>
> personally id love to get xray running with ASDT because there are times
> when I
> know it is what i need to use but the setup time may outweigh any
> benefits so i
> just resort to the usual brute force for...in tracing solutions :)
>
> John Grden wrote:
> > New LogViewer component replaces Xray's output - Thanks to Marc Hughes
> for
> > creating such a killer component and being cool enough to integrate it
> with
> > Xray!
>
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>


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