I would say that using different namespaces is a better solution.. (If you use the same namespaces with different classes inside)
BUT you are saying you load the same game twice and then it breaks . I think then it also good be a caching problem, try loading the games with an 'nocache' string??? Good luck, Niels _____ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mariano Cerrutti Sent: donderdag 27 september 2007 4:10 To: Open Source Flash Mailing List Subject: Re: [osflash] unloading classes Samuel: Hi, my target is AS2/AVM1 cheers Mariano On 9/26/07, Samuel Agesilas <[EMAIL PROTECTED] > wrote: What is your target? AS2/AVM1 or AS3/AVM+ cheers, Sam On Sep 26, 2007, at 1:50 PM, Mariano Cerrutti wrote: > Hi List: > > I have this problem with an app that's loading and unloading > externals swf via MovieClipLoader. It seems like the classes > definitions contained within the loaded swfs are overlapping. > For instance, we are loading different games from within a landing > app. If we load a game twice everything breaks and the app freezes. > > Any idea on this? Any way to unload the loaded classes? > > thanks in advance > cheers > Mariano > _______________________________________________ > osflash mailing list > osflash@osflash.org > http://osflash.org/mailman/listinfo/osflash_osflash.org _______________________________________________ osflash mailing list osflash@osflash.org http://osflash.org/mailman/listinfo/osflash_osflash.org
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