If on Windows go FlashDevelop3 (http://www.flashdevelop.org/community/viewtopic.php?t=1935) and don't look back. Code complete, use flash cs3 for your compile is all. Use external .as and maybe a stub or document class as so you don't have to code anything in the IDE other than the stub and imports or your document class. I agree they just need to quit acting like that CS3 IDE is a dev environment at all.
FlashDevelop3 if you set your path to your as3 libraries or as2 and the path to the CS3 classes ($(AppConfig)/ActionScript 3.0/Classes) it has code complete for all your classes and you can save $400. I dig powerflasher but they are going about the pricing the WRONG way. FlashDevelop is built on the SharpDevelop IDE and it .NET based there are mono.net releases for *nix but I have not tested it. RYAN CHRISTENSEN MCSD C#.NET | MCSD C++ | MCAD.NET | Java Bridgeware.com | eMarketinginc.com drawk. llc. design and programming services [EMAIL PROTECTED] 480.612.4957 C# | Java | PHP MS SQL | Oracle | mySQL ----- Original Message ----- From: "hank williams" <[EMAIL PROTECTED]> To: "Open Source Flash Mailing List" <[email protected]> Sent: Thursday, October 18, 2007 5:06 PM Subject: Re: [osflash] Coding on Flash CS3 sucks. Is it possible to use FlexBuilder for coding? Though it's a little cost prohibitive: > €299 ($424 US) for a code editor is a bit much IMHO. Thats hilarious. It costs more than the new version of flexbuilder will in USD. Of course I would never buy a product from these guys given an experience I had with them early on, but at these prices no one should buy their product - which would make me smile. Hank _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
