thank you very much till
we're heading that way already.
Your information is most valuable

we'll have to evaluate a communication interface for our next projects based
on this experience, we have checked pixioc, will have to give it another
try, I think.

cheers
Mariano

On Nov 15, 2007 9:57 AM, Till Schneidereit <[EMAIL PROTECTED]> wrote:

> Hi Mariano,
>
> the short answer: You can't access global methods defined in other
> domains.
> The Flashplayer creates new _global objects for each SecurityDomain,
> which can't be accessed by code from other domains.
> What you could do is create some sort of exchange object on _level0
> or, better yet, change the data exchange to some interface based
> system.
>
> Note that, in order to be able to access objects from other
> SecurityDomains in a strongly typed way, you have to import the
> classes from a shared library instead of defining them in the loaded
> modules themselves. And even then, you might have the weird situation
> that something like
> myNumberFromAnotherSecurityDomain instanceof Number evaluates to
> "false" because, really, 'Number' is a type defined in the
> SecurityDomain and so it differs from one SecurityDomain to another.
>
>
> good luck,
> till
>
> On Nov 14, 2007 2:59 PM, Mariano Cerrutti <[EMAIL PROTECTED]> wrote:
> > Hi List:
> >
> > I have this little problem giving me big headaches.  We have an
> application
> > consisting in a container swf that loads games within itself.  The
> > containing application (swf) is embedded in a jsp file that loads it
> from
> > another server.
> > The problem is:  we are defining a common interface to communicate the
> > remote-loaded games with the remote-loaded containing swf via _global
> > methods.  Once we run it in remote, the _global methods are not
> accesible
> > anymore.  System.Security.allowDomain have no effect whatsoever.  Anyone
> has
> > a clue about this?
> >
> > Thanks in advance
> > cheers
> > Mariano
> >
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> >
> >
>
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