Merrill, Jason a écrit : > I'm assuming Physaxe is written in haXe and cannot be used in an AS3 > project correct? It would only be usable in a haXe written and compiled > app... correct?
You can generate the physaxe AS3 source code by running : haxe -as3 phx -lib physaxe --no-inline main Main You can then compile phx/__main__.as However, since it will be compiled with MXMLC, it will not benefit of haXe optimizations so it should be slower. Best, Nicolas _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
