I would suggest using ANT.
Every project will need a build.xml file, when you want to compile you
will have to switch to the terminal tab in coda and type "ant" ever
time you want to compile. I dont know if there is a better why.
Here is a simple ANT build file for compiling with the mxmlc, you will
need to fix all of your paths for this to work.
<project name="yeah!" default="compile">
<target name="compile">
<exec executable="/opt/flex/3.0.0/bin/mxmlc">
<arg line="-output=../bin/main.swf"/>
<arg line="Main.as"/>
</exec>
</target>
</project>
On Aug 27, 2008, at 10:07 AM, henrik weber wrote:
greetings!
i know there are some peeps using textmate or xcode on a mac for
as-development, but has anyone already made experiences with coda?
http://www.panic.com/coda/developer/
what is *really* interesting (in my eyes) are the possibilities
regarding
online collaboration...
my question (i'm not into applescript at all *g*): anyone keen to
spit out
some kind of flash/mtasc/flex-compiler integration? similar to what
is al-
ready possible from textmate or xcode?
any hints where we might find articles about this combination or am i
the only one that is taking coda into consideration as an additional
editor
for my beloved eclipse? ;)
thx in advance!
henrik
--
__digital spices__
Henrik Weber
[MediaDesign&FlashDevelopment]
home: www.digitalspices.com
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