>    Admittedly I have only tried this with an http url, which I am
> guessing is maybe not "streaming", but it should not cause my app to
> hang...  I even tried messing with the buffer size - still no change.

Are you running the debug player; it tells you about the uncaught
exceptions that get thrown whereas the normal player just quietly
swallows them. Perhaps the "hang" is due to something else.

Or, catch the NetStream.Buffer.* events and log them (as well as
NetConnection.Connect.Success), and, if not already, make sure you are
catching NetStream.Play.StreamNotFound and reporting it as an error.

Darren


-- 
Darren Cook, Software Researcher/Developer
http://dcook.org/mlsn/ (English-Japanese-German-Chinese-Arabic
                        open source dictionary/semantic network)
http://dcook.org/work/ (About me and my work)
http://dcook.org/blogs.html (My blogs and articles)

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