Hi:

Have you tried using Frustrum clipping yet?  It might solve your problem:

_renderer.clipping = new FrustumClipping(FrustumClipping.ALL);

But it will slow framerate on larger models.

However, looking at your model now, this looks more like a z-sorting issue
rather than a near-plane clipping issue.  In which case, you might try
using viewport layering, which I know nothing about but is described here:
 http://blog.zupko.info/?p=129

sjb




> Hello,
>
> i loaded a 3D DAE Model and experience clipping issues when i rotate my
> model around. Here is an example, where the white is showing through the
> roof.
> any ideas how to solve this?
>
> http://www.bilderload.com/bild/10054/clippingKGZRG.jpg
>
> thank you
>
> _______________________________________________
> osflash mailing list
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